[Opensim-users] Content creation in Grand Theft Auto coming Oct 1, how's that going to play out?
Nebadon Izumi
nebadon2025 at gmail.com
Thu Aug 15 16:54:16 UTC 2013
>From what I have seen I don't think they are going to allow people to
upload content, they can just customize content that is already available
in world. I don't really see this filling the same needs that
OpenSimulator can offer, not to mention its Windows / DirectX only, I also
can not see Education and Business wanting to use this as any kind of
platform in those areas, I just think this is way to much comparing Apples
to Oranges. Not to mention its also not going to be free.
On Thu, Aug 15, 2013 at 12:42 PM, Dr Ramesh Ramloll <r.ramloll at gmail.com>wrote:
> Hello,
> I thought it's a good place to discuss how this might impact virtual
> worlds that was designed from a content creation base that leads to
> application on top, while Rockstar folks are working in the reverse
> direction (they got the physics and looks right) and now are injecting
> modding and editing tools in. I think this is a very critical development
> as Grand Theft Auto might end up being a VR platform for all the kinds of
> applications that Opensim/SL developers are dreaming of. Please share your
> views ...
> http://www.youtube.com/watch?v=olEGtoYs_8A
> Ramesh
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
> 208-240-0040
> Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll>
> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
>
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--
Michael Emory Cerquoni
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