[Opensim-users] Failed to gather uuids
Ashton Nobilis
numa68 at gmail.com
Mon Aug 5 13:43:34 UTC 2013
The second line of the error indicates that you ran out of memory.
On Mon, Aug 5, 2013 at 9:07 AM, Drover, Matt <mattdrover at mun.ca> wrote:
> What does this error actualy mean and can I fix it ?****
>
> ** **
>
> 10:25:50 - [UUID GATHERER]: Failed to gather uuids for asset id
> a33f91e0-bda4-47b4-a52f-a893079e3890, type Object****
>
> 10:25:50 - [UUID GATHERER]: Failed to get part -
> System.OutOfMemoryException: Exception of type
> 'System.OutOfMemoryException' was thrown.****
>
> at System.String.CreateStringFromEncoding(Byte* bytes, Int32
> byteLength, Encoding encoding)****
>
> at System.Text.UTF8Encoding.GetString(Byte[] bytes, Int32 index, Int32
> count)****
>
> at OpenMetaverse.Utils.GetString(Byte[] bytes, Int32 index, Int32 count)
> ****
>
> at OpenMetaverse.Utils.BytesToString(Byte[] bytes)****
>
> at
> OpenSim.Region.Framework.Scenes.UuidGatherer.GetSceneObjectAssetUuids(UUID
> sceneObjectUuid, IDictionary`2 assetUuids)****
>
> at OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(UUID
> assetUuid, AssetType assetType, IDictionary`2 assetUuids)****
>
> at
> OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(SceneObjectGroup
> sceneObject, IDictionary`2 assetUuids)****
>
> ** **
>
> *Matthew Drover
> *Programmer Consultant****
>
> Immersive Technology
> Distance Education, Learning and Teaching Support
>
> ****
>
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>
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