[Opensim-users] Disappearing folders or items when declining inventory offer?
InuYasha Meiji
inuyasha.meiji at gmail.com
Sat Apr 27 23:32:43 UTC 2013
So you understand and know, I only used two viewers with two different
accounts on the same machine, on the same machine running the grid.
Both of these logged in using the latest Firestorm for Opensim. Having
the same results as well and finding that although you see that
Firestorm in your list appears to be ok...
Item Transfer -> Singularity (1.8.0) = Missing inventory item
Item Transfer -> Firestorm (4.4.0) = OK
Item Transfer -> Hippo OpenSim (0.6.3) = Missing inventory item
Item Transfer -> Imprudence (1.3.0) = Missing inventory item
Item Transfer -> Phoenix (1.6.0.1600) = Missing inventory item when
using normal Discard, OK when using (Discard) (Silent discard)
Item Transfer -> Radegast (2.12.1354) = Missing inventory item
Item Transfer -> Kokua (3.5.1.27984) = OK
Item Transfer -> CoolVL (1.26.8.1) = Missing inventory item
It really isn;t. It is only in your inventory in name, but not useable,
so I would not give it an ok. Thanks for gonig through all the trouble
of testing so many viewers to prove it isn't a
Viewer issue.
InuYasha
On 4/27/2013 2:29 PM, Chris wrote:
> Last night I tested with 2 avatars on the same machine OpenSim is
> running on, one avatar on one machine and one avatar on a different
> machine, and both avatars on a machine other than the one OpenSim is
> running on.
>
> I repeated my tests today a bit more in depth and it would seem that
> the issue does not depend so much on the viewer the person
> transferring the item is using but more depends on what viewer the
> person on the receiving end of the inventory transfer is running.
> Steps to reproduce:
>
> 1. Offer an item transfer to another avatar that you aren't afraid to lose (Creating a new prim and taking it to inventory then offering that is sufficient)
>
> 2. Decline the transfer on the other avatar and it should go to that avatar's trash folder.
>
> 3. Empty that avatar's trash folder.
>
> 4. Go back to the first avatar and try to rez, wear, or otherwise utilize the item that was to be transferred (In my case I attempted to rez the object).
> a. Should notice that it won't have any effect
> b. Look in the console and there should be errors to the effect of "item not found"
>
> My error when attempting to rez the object:
> 16:11:48 - [INVENTORY ACCESS MODULE]: Could not find item 6d3689ee-5c06-478d-8c10-10870cc6e788 for Test User in RezObject()
>
> 5. Relog the avatar you attempted item transfer from. The item will be missing from their inventory upon relog.
> Test results:
> (Format: Item Transfer -> Viewer name of the person receiving item.)
>
> Item Transfer -> Singularity (1.8.0) = Missing inventory item
> Item Transfer -> Firestorm (4.4.0) = OK
> Item Transfer -> Hippo OpenSim (0.6.3) = Missing inventory item
> Item Transfer -> Imprudence (1.3.0) = Missing inventory item
> Item Transfer -> Phoenix (1.6.0.1600) = Missing inventory item when
> using normal Discard, OK when using (Discard) (Silent discard)
> Item Transfer -> Radegast (2.12.1354) = Missing inventory item
> Item Transfer -> Kokua (3.5.1.27984) = OK
> Item Transfer -> CoolVL (1.26.8.1) = Missing inventory item
>
> It seems like if the issue triggers, there will be two copies of the
> declined object that will show up in the receiver's trash folder. The
> tests also apply to offering entire folders of items. It also looks
> like on declining the transfer, If there are any other items directly
> under neath it in the person transferring the item, those items will
> some how wind up in the other person's lost and found folder. If the
> person deletes those items from lost and found it will remove those
> items also from the other persons inventory.
>
> As far as the viewer I use; I mainly swap between Phoenix, Imprudence,
> and Singularity. As for other users on my install it could be any of
> the ones listed in the tests (And possibly others, but these are the
> main ones I was able to come up with).
>
>
> On 4/27/2013 10:47 AM, drWhiet wrote:
>> Chris, are you testing this with yourself e.g. With 2 Viewers running on the Same machine ? Or are you testing this behaviour with your avatar and a different users Avatar ? And by the way which Viewer do you (and the other user) use ??
>>
>> Best regards,
>>
>> Am 27.04.2013 um 03:37 schrieb Chris<mewtwo0641 at gmail.com>:
> --
> OpenSim: 10 Region Standalone on 0.7.6 Dev
> Physics: Open Dynamics Engine
> OS: Windows 7 (x64)
> CPU: AMD Phenom II X4 840 3.2 GHz
> Memory: 11 GB DDR3
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>
>
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Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56 Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache
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