[Opensim-users] llGiveInventoryList to an object raises exception
Jeff Kelley
opensim at pescadoo.net
Fri Apr 12 11:10:54 UTC 2013
At 5:19 AM -0400 4/12/13, Storm Singer wrote:
> So my hypothesis is the argument may be looking for the uuid of an avatar
> and just won't accept the uuid of an object.
Probably.
> Will it accept the uuid of another user?
Yes. The avatar receives the folder.
> What about one that's offline?
Nothing happens. No error.
> Or what about perms on the object?
Both objects, sender and receiver, are full-perms.
> Distance of the object from the script calling it?
About 2 meters.
> Is the object on the root region?
No.
> Was it created on the root region?
No.
> Is it physical?
No.
> Phantom?
No.
> Also, what documentation are you using to get this command from?
http://wiki.secondlife.com/wiki/LlGiveInventoryList
> Is there a similar one you can use instead?
Yes, looping on llGiveInventory.
> This may be desired behavior of the command, the term 'inventory' seems to
> suggest it. (in the hazy realm of connotation.... What I mean is,
>"people" have
> inventories, "boxes" don't.
The wiki says destination may be avatar or prim UUID.
Boxes have inventories. They lie in the primItems table.
They can't be hierarchical.
So, llGiveInventoryList must ignore the 'folder' argument.
> It would be some hours before I can get on my box to attempt to reproduce,
> but if it is indeed desired behavior it should reproduce without issue.
Thanks for your help.
-- jeff
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