[Opensim-users] llGiveInventoryList to an object raises exception

Jeff Kelley opensim at pescadoo.net
Fri Apr 12 11:10:54 UTC 2013


At 5:19 AM -0400 4/12/13, Storm Singer wrote:

>  So my hypothesis is the argument may be looking for the uuid of an avatar
>  and just won't accept the uuid of an object.

Probably.

>  Will it accept the uuid of another user?
Yes. The avatar receives the folder.

>  What about one that's offline?
Nothing happens. No error.

>  Or what about perms on the object?
Both objects, sender and receiver, are full-perms.

>  Distance of the object from the script calling it?
About 2 meters.

>  Is the object on the root region?
No.

>  Was it created on the root region?
No.

>  Is it physical?
No.

>  Phantom?
No.

>  Also, what documentation are you using to get this command from?
http://wiki.secondlife.com/wiki/LlGiveInventoryList

>  Is there a similar one you can use instead?
Yes, looping on llGiveInventory.

>  This may be desired behavior of the command, the term 'inventory' seems to
>  suggest it. (in the hazy realm of connotation.... What I mean is, 
>"people" have
>  inventories, "boxes" don't.

The wiki says destination may be avatar or prim UUID.
Boxes have inventories. They lie in the primItems table.

They can't be hierarchical.
So, llGiveInventoryList must ignore the 'folder' argument.

>  It would be some hours before I can get on my box to attempt to reproduce,
>  but if it is indeed desired behavior it should reproduce without issue.

Thanks for your help.


-- jeff



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