[Opensim-users] PC vs Mac OS Viewer Issue (with a Solution)
Kay McLennan
mclennan.kay at gmail.com
Sun Apr 7 11:04:50 UTC 2013
On Fri, Apr 5, 2013 at 5:57 PM, Dahlia Trimble <dahliatrimble at gmail.com>wrote:
>
> ...All of the blending occurs on the viewer and there is no way for the
> server to enforce any particular interpretation of the terrain settings by
> any viewer. If you find that having a grass texture in the 3rd box produces
> a more appealing result when viewed with your setup, bear in mind that
> others will likely see it quite differently. This is really a deficiency in
> the design of the basic terrain system. If you want something more
> consistent or better in some other way, you might *consider using a mesh
> (or multiple meshes) for your terrain*.
I am intrigued by your suggestion -- "consider using a mesh (or multiple
meshes) for your terrain." That is, I always considered the terrain in SL
and the OS to be the one built-in mesh (rather than requiring the need for
additional mesh uploads). Still, my findings plus your explanation (re:
the limitations of the blending of the terrain textures "viewer side") does
point to the need for an alternative that is more consistently viewed by
all users.
Does anyone know of any examples of mesh terrain uploads in the OSgrid?
Needless-to-say, I am eager to see what an uploaded mesh terrain appears
(on both a Mac and a PC!).
-- Kay
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