[Opensim-users] world map is not working in phoenix viewer

Fleep Tuque fleep513 at gmail.com
Fri Nov 30 12:59:03 UTC 2012


Hi Hashim,

Justin has documented differences between the various viewer codebases and
how they handle the map.  If you haven't reviewed that information, that's
where I would start.  http://opensimulator.org/wiki/Map

Sincerely,

- Chris/Fleep


Chris M. Collins (SL/OS: Fleep Tuque)
Center for Simulations & Virtual Environments Research (UCSIM)
UCIT Instructional & Research Computing
University of Cincinnati
406A Zimmer Hall
315 College Drive
PO BOX 210088
Cincinnati, OH 45221-0088
chris.collins at uc.edu
(513) 556-3018

http://ucsim.uc.edu


On Mon, Nov 26, 2012 at 9:07 AM, R.Gunther <rigun at rigutech.nl> wrote:

> Have you done a standalone test with a newer opensim 0.7.4 test ?
> seperate standalone is sfest way to test.
>
>
>
> On 26-Nov-12 14:33, Hashim wrote:
>
>> Hai can any one knows the problem of why the world map is not working in
>> phoenix viewer with opensim 0.7.3
>> if any one knows the solution please please reply me regarding this
>>
>> Kind regards
>>
>> Hashim
>>
>>
>>
>> -----Original Message-----
>> From: opensim-users-bounces at lists.**berlios.de<opensim-users-bounces at lists.berlios.de>
>> [mailto:opensim-users-bounces@**lists.berlios.de<opensim-users-bounces at lists.berlios.de>]
>> On Behalf Of
>> opensim-users-request at lists.**berlios.de<opensim-users-request at lists.berlios.de>
>> Sent: Thursday, November 22, 2012 1:34 AM
>> To: opensim-users at lists.berlios.de
>> Subject: Opensim-users Digest, Vol 63, Issue 79
>>
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>> than "Re: Contents of Opensim-users digest..."
>>
>>
>> Today's Topics:
>>
>>     1. Re: Media on a prim (xristina volioti)
>>     2. Inventory storage details - at server? (Joe Photon)
>>     3. Re: Inventory storage details - at server? (drWhiet)
>>     4. Re: Inventory storage details - at server? (InuYasha Meiji)
>>     5. Re: Inventory storage details - at server? (Nebadon Izumi)
>>
>>
>> ------------------------------**------------------------------**
>> ----------
>>
>> Message: 1
>> Date: Wed, 21 Nov 2012 18:21:05 +0200
>> From: xristina volioti <kri_krivolioti at hotmail.com>
>> To: <opensim-users at lists.berlios.**de <opensim-users at lists.berlios.de>>
>> Subject: Re: [Opensim-users] Media on a prim
>> Message-ID: <DUB106-**W2969ADBE0CCB3B36828F74FE540@**phx.gbl>
>> Content-Type: text/plain; charset="iso-8859-7"
>>
>>
>>
>> Hi,
>> yes I found this function, I have also sent an email about it asking if
>> there is another way...
>> Thank you!
>>
>>  Date: Tue, 20 Nov 2012 04:52:16 +0000
>>> From: jjustincc at googlemail.com
>>> To: opensim-users at lists.berlios.de
>>> Subject: Re: [Opensim-users] Media on a prim
>>>
>>> This would be llSetSoundQueueing() but unfortunately this is not yet
>>>
>> implemented.
>>
>>> On 17/11/12 19:18, xristina volioti wrote:
>>>
>>>>
>>>> Hi,
>>>>
>>>> yes I've tried it but the problem was the same..
>>>>
>>>> I tried this which solve it.. I'm using Firestorm with the default
>>>>
>>> settings of Phoenix (not the Firestorm's), so I have
>>
>>> both sound from objects and media on a prim!
>>>>
>>>> Thank you a lot for your help and support!
>>>>
>>>> Something last, do you know how to play sounds from objects in a queue?
>>>>
>>>> I searched different scripts but the 2 sounds play simultaneously!
>>>>
>>>> Thank you once more!
>>>>
>>>>
>>>>
>>>>  ------------------------------**------------------------------**
>> ----------------
>> ------------------------------**--------------
>>
>>> From: drwhiet at spacefriends.de
>>>> To: opensim-users at lists.berlios.de
>>>> Date: Sat, 17 Nov 2012 00:30:07 +0100
>>>> Subject: Re: [Opensim-users] Media on a prim
>>>>
>>>> mayby you should try the trick i told you in en email (Nov 8) before ;
>>>> i have that issue in all newer viewers (on windows7 64bit)..
>>>>
>>>> PREFRENCES / GENERAL / RATING setting is set to :
>>>> I want to access content rated PG & MATURE and PG & MATURE & ADULT
>>>>
>>>> After that in Singularity, Imprudence and Phoenix/Firestorm* sound
>>>>
>>> started playing (after the sound assets where
>>
>>> downloaded - took some times) ..
>>>> if not try downloading the Singularity and see if it is a real
>>>>
>>> Imprudence problem.
>>
>>> best regards,
>>>> Wordfromthe Wise
>>>>
>>>>
>>>>  ------------------------------**------------------------------**
>> ----------------
>> ------------------------------**--------------
>>
>>> *Von:* opensim-users-bounces at lists.**berlios.de<opensim-users-bounces at lists.berlios.de>
>>>>
>>> [mailto:opensim-users-bounces@**lists.berlios.de<opensim-users-bounces at lists.berlios.de>]
>> *Im Auftrag von *xristina
>>
>>> volioti
>>>> *Gesendet:* Donnerstag, 15. November 2012 12:38
>>>> *An:* opensim-users at lists.berlios.de
>>>> *Betreff:* Re: [Opensim-users] Media on a prim
>>>>
>>>>
>>>> Hi,
>>>>
>>>> I used Firestorm and I cannot hear at all sounds from objects or sounds
>>>>
>>> in the parcel general, although I can hear
>>
>>> perfectly the media on a prim. I used Firestorm to the Second Life and
>>>>
>>> everything played correctly, so the problem may
>>
>>> lie somewhere in OpenSim..
>>>>
>>>> I want to use both of them (media on a prim and sounds from objects), so
>>>>
>>> do you have any idea what the problem would be?
>>
>>> Or do you have any idea if I can use another viewer which can combine
>>>>
>>> these 2 things? For example, SL viewer, but I
>>
>>> cannot add new grid.. Also I used Phoenix where the sounds from objects
>>>>
>>> played correctly but I cannot have media on a
>>
>>> prim..:S
>>>>
>>>>
>>>> Thank you for your help!!!
>>>>
>>>> Best regards,
>>>> Christina
>>>>
>>>>
>>>>
>>>> ______________________________**_________________ Opensim-users mailing
>>>>
>>> list Opensim-users at lists.berlios.de
>>
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>>>>
>>>> ______________________________**_________________ Opensim-users mailing
>>>>
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>>
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>>>>
>>>> ______________________________**_________________ Opensim-users mailing
>>>>
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>>
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>>>>
>>>> ______________________________**_________________ Opensim-users mailing
>>>>
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>>>>
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>>>>
>>> --
>>> Justin Clark-Casey (justincc)
>>> OSVW Consulting
>>> http://justincc.org
>>> http://twitter.com/justincc
>>> ______________________________**_________________
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>> ------------------------------
>>
>> Message: 2
>> Date: Wed, 21 Nov 2012 11:14:33 -0600
>> From: Joe Photon <joephoton at gmail.com>
>> To: opensim-users at lists.berlios.de
>> Subject: [Opensim-users] Inventory storage details - at server?
>> Message-ID:
>>         <CACgdrisrgyYrwaHzrXBscEZMsFrn**BwhC+mqg1z38kA6XXP8hjw at mail.**
>> gmail.com<CACgdrisrgyYrwaHzrXBscEZMsFrnBwhC%2Bmqg1z38kA6XXP8hjw at mail.gmail.com>
>> >
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> I am running an OpenSim 0.7.4 standalone installation which I access from
>> multiple clients on my network.  I am using just one agent, and I amusing
>> just one viewer, the Singularity 1.7.2 (2956).   Inventory items that I
>> create while using one client computer do not always show up when I log on
>> later using a different client.  I thought that the inventory was kept on
>> the server, so I expected that I would see the same inventory regardless
>> of
>> which client computer I used.  Am I wrong about that?  If not, what am I
>> missing?
>>
>>
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