[Opensim-users] A theoretical question ... about communication guarantees between objects in LSL

Dr Ramesh Ramloll r.ramloll at gmail.com
Mon Nov 12 13:57:09 UTC 2012


I was wondering if I could get some ideas from the technical wonks out
there. Here's my problem (not the real one..but I simplified it a bit to
keep things brief). Everything implemented in LSL of course. I have two
objects A and B, A sends messages to B.  I found that there are no
guarantees that B will ALWAYS receive a message sent by A. I would expect
the messages to be queued up, but seems that there is a black hole
somewhere. Anyway, so, I then need to think about 'Acknowledgement system'
that would cause A to resend if B does not receive it (within a set waiting
period...). So this means that I need to put A in a sending loop until B
sends an acknowledgment back to A.
OR.. I could just send messages from A to B, twice every time... just to
reduce changes of a message not received. Should I go for the easy way ...
or is there really a bigger advantage for trying to implement guarantees
in.  Your thoughts?

-- 
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
208-240-0040
Blog <http://deepsemaphore.posterous.com/>,
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