[Opensim-users] A Couple Of Not Important Questions About Megaregions

GarminKawaguichi garmin.kawaguichi at magalaxie.com
Wed May 16 13:45:07 UTC 2012


That's right!

  "the texture(s) used to "decorate" the regions" called "Ground 
Textures" by the Viewer (Region/Estate window) are images512 × 512 which 
are applied to the SurfacePatch according to the local height.

What is special is that the four images will blend into their 
boundaries. If you want to test the behavior of Ground Textures, create 
4 solid color textures (red, yellow, green and blue) and vary the 
Texture Elevation Ranges.

GCI

Le 16/05/2012 15:02, Robert Martin a écrit :
> okay doing this trick will load the HEIGHTMAP not the texture(s) used 
> to "decorate" the regions correct?? 




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