[Opensim-users] Heightmap Grayscale % = ??? Meters?
R.Gunther
rigun at rigutech.nl
Sun May 6 13:23:33 UTC 2012
Not sure if you found this one. But here you can find lots of info
about Secondlife heightmaps.
http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files
On 2012-05-06 15:04, Len W. Brown wrote:
>
> Hi everyone! Google and OpenSimulator.org haven't provided me a
> really clear direct answer to this question (yet)...
>
> I am attempting to create a very crisp heightmap for a tech-based
> region I'm planning where certain areas must be at precise elevations.
> I'm trying to choose precise grayscale colors that result in precise
> elevations.
>
> I'm having a hard time determining what settings to choose.
>
> I'm using GiMP and have made multiple attempts this morning creating
> an image 256X256, grayscale, set to total black and saved as a PNG
> with zero compression. But when loading in the console ("terrain load
> 0.png" for example) while it loads "successfully" what I wind up with
> is a flat terrain that is approximately 12.25 meters in elevation.
> Not the 0 meters I expected.
>
> Doing the same as above, but setting the grayscale to 20 on a new
> image, I expected it to load at sealevel. Instead it loaded at about
> 25.75 meters elevation.
>
> I would sincerely appreciate a clear options setting for elevation if
> this is actually supported with precision in OpenSim 0.7.3.1... Thanks!
>
> --
>
> - Len W. Brown
> len at lenwbrown.com
>
>
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