[Opensim-users] invisible mesh upload question

Sarah Wise swise5 at gmu.edu
Sat Mar 24 09:20:48 UTC 2012


I just tried it out, and no luck. In edit mode the object displays no
outlines. I should have noted originally that the physics model that
shows when I render metadata does not resemble the physics model I see
in other OpenSim instances which render the mesh correctly.

On Fri, Mar 23, 2012 at 8:58 PM, Vanish <v at tgib.co.uk> wrote:
> Is the mesh object editable, i.e. if you rezz it from inventory while in
> edit mode, does it show the outlines as selected? If yes, it may be the
> texture is set to transparent, or (less likely) that the surfaces of the
> mesh are inverted, showing transparent from the outside.
>
>> Hello,
>>
>> I'm encountering a problem uploading meshes to an OpenSim instance.
>> The meshes were built in Google Sketchup 8, and I've tested them on
>> another version of OpenSim and found that they perform as expected.
>> However, on this new version, when I upload a mesh and give it a
>> physics shape defined by the .dae, the uploaded mesh is not rendered.
>> It is visibly present in the minimap, and is also visible when I turn
>> on metadata rendering and render physics shapes. I've uploaded
>> screenshots of both the rendered view
>> (http://www.css.gmu.edu/swise/rendering.png) and the physics shape
>> view (http://www.css.gmu.edu/swise/physicsShapes.png).
>>
>> I would deeply appreciate any insight into what's going on here. Any
>> thoughts?
>>
>> Thanks!
>> Sarah
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>
>
>
> --
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