[Opensim-users] packet handling

enauman enauman at hewittschool.org
Fri Mar 2 11:34:07 UTC 2012


Is there a significant difference in the way Opensim/Diva 0.7.2 handles data
packets compared to earlier versions? I do a project every few months and
this last time--I *think* the first time since I upgraded to 0.7.2 (Diva
r16915)--we had problems handling the bandwidth for the same type of
activity and number of accounts connecting. Our sim is on a local server but
NATted through the firewall so they can also have external access. They are
not doing too much packet-intensive work, moderate building and occasional
avatar edits. I know many variables are involved so there may be no way of
knowing why we were maxed out, but I know this time around a couple other
students in the school downloading big files could bring our class to a
stop.

Thanks,
Erik

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