[Opensim-users] Sharing some ideas about content production and manipulation by users, demo on kitely
Dr Ramesh Ramloll
r.ramloll at gmail.com
Wed Jun 20 17:00:41 UTC 2012
Hello,
I am truly hoping to make this code open once I am ready. I am really
liking the results so far ...
I am really happy with how opensim runs on kitely ... Am no genius and with
my very small team, it helps to use a hosted service like Kitely.
This demo demonstrates how it may be possible to simplify content
production by users in virtual worlds. For users, content production and
the ability to manipulate objects in their virtual environment are actually
the same problem, not two. Most of the content building tools available in
current virtual world platforms that allow in-situ building is geared
towards 3D modelers.
http://youtu.be/bvQV4xN0Q9Y
There are a lot of other platforms out there ... that have tried something
of that nature ..Roblox etc.... but I think a lot more can be done actually
in opensim.
Please let me know if you can help me improve it. I don't know where to
start for developing opensource infrastructures.
R
--
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
208-240-0040
Blog <http://deepsemaphore.posterous.com/>,
LinkedIn<http://www.linkedin.com/in/rameshramloll>
, DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+
profile<https://plus.google.com/103652369558830540272/about>
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