[Opensim-users] Script states are not being persisted on r/19526?
Chris
mewtwo0641 at gmail.com
Wed Jul 11 07:09:30 UTC 2012
Hi Justin,
Ran a few quick tests and script states appear to be functioning
correctly now as far as I can tell =)
Will file a mantis if I happen to run into something later once I've
gotten a chance to test for an extensive period of time.
P.S. What does this message mean?
01:58:23 - [LLUDPSERVER]: Dropped incoming RemoveInventoryItem for dead
client mewtwo0641 Alito in Test Region 2
I came across it a few times upon logouts while testing.
Thanks!
On 7/10/2012 6:39 PM, Justin Clark-Casey wrote:
> Hi Chris. Hopefully this is addressed by f3134b5, committed today.
>
> If not, please could you open a mantis and put the details in there.
> Thanks!
>
> On 10/07/12 01:12, Chris wrote:
>> Alrighty; Thanks Justin! Anxious to test it =)
>>
>> On 7/9/2012 7:05 PM, Justin Clark-Casey wrote:
>>> Hi Chris. You're right, this is a regression that started occuring
>>> in commit 5301648 (Mon Jun 25 21:08:19 2012). I
>>> hope to have a fix tomorrow.
>>>
>>> On 09/07/12 06:08, Chris wrote:
>>>> I have recently compiled commit 1a2ab7b (r/19526) and have noticed
>>>> that script states are not being persisted between
>>>> detaches, region crossings / TP (sometimes), and relogs. When
>>>> attaching a scripted object and using the scripts, it
>>>> appears to work fine, but upon detach, and then later reattaching,
>>>> the scripts seem to be starting over from a freshly
>>>> blank state. This is also true of a relog when logging out with the
>>>> attachments worn and is also true when a teleport
>>>> fails.
>>>>
>>>> Is any one else experiencing this?
>>>>
>>>
>>>
>>
>>
>
>
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