[Opensim-users] Avatar Clothes in Phoenix Viewer 3

Mike Chase mike.chase at alternatemetaverse.com
Fri Jan 13 18:15:58 UTC 2012


On Fri, 2012-01-13 at 13:05 -0500, Robert Martin wrote:
> On Thu, Jan 12, 2012 at 12:27 PM, Kay McLennan <mclennan.kay at gmail.com> wrote:
> >
> > I just tried out the Phoenix Viewer 3 in OpenSim and discovered I can "skin"
> > my avatar and add hair and other avatar attachments but cannot add [viewer
> > 1.2 or 1.4 beta] clothes.  Are integrated clothes (read skin plus clothes)
> > needed in a mesh-enabled viewer or do avatars need to wear mesh clothes in a
> > mesh viewer or something else?
> >
> as far as i can tell with FireStorm (which is the 3.* codebase
> Phoenix) the way it works is if you are using a premesh shape you can
> use either Mesh Clothing or old style clothing (btw the Skin is a
> clothing layer item).
> 
> If you are using a Mesh Avatar (btw does anybody know where that
> Blender/Makehuman rigged avatar can CURRENTLY be downloaded??) then
> you will need to use Mesh Clothing.
> 

http://blog.machinimatrix.org/avatar-workbench/

Mike





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