[Opensim-users] Possible to Control Walk/Running Speed in OpenSim?

Justin Clark-Casey jjustincc at googlemail.com
Wed Feb 29 03:06:56 UTC 2012


Changing the physics parameters and setting avatar speed using osSetSpeed() in theory should have much the same effect. 
  av_movement_divisor_walk is probably the important one below.  It basically fiddles with ODE to match movement 
expectations to what people are used to.

On 28/02/12 23:23, Marcus Llewellyn wrote:
> On 2/28/2012 3:27 PM, Han Xu wrote:
>> I've being using opensim together with its clients for a while. But I found the avatar movement speed is rather slow
>> (even in the running mode). Is there a way to control the walk/running speed in OpenSim? Thanks!
> Avatar speed is adjustable in the ODEPhysicsSettings section of your OpenSim.ini configuration file. The relevant
> settings are:
>
> ; speed of movement with Always Run off
> av_movement_divisor_walk = 1.3
>
> ; speed of movement with Always Run on
> av_movement_divisor_run = 0.8
>
> I'm afraid I don't know exactly how the values for these options work. Perhaps someone else can clarify them, or you can
> experiment with them.
>
> You can also increase the speed of individual avatars using the scripting function osSetSpeed. The wiki page describing
> this function can be found here: http://opensimulator.org/wiki/OsSetSpeed
>
> Marcus
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