[Opensim-users] Importing my textures into opensim from Second Life
Juliana Dutra
kila01 at yahoo.com
Thu Feb 23 22:46:49 UTC 2012
There was an inventory program that allowed you to save objects and textures you had full perm from Second Life then import it into Opensim. Open Inventory I think.
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[6:40 PM] Processing Object: 229 ancient worlds textures
[6:40 PM] Downloading Object: 229 ancient worlds textures
[6:41 PM] Retrieving all primitives for: 229 ancient worlds textures
[6:41 PM] Inspecting Task Content for: 229 ancient worlds textures
[6:41 PM] Downloading Task Assets for: 229 ancient worlds textures
[7:13 PM] Downloading Textures present in: 229 ancient worlds textures
[7:13 PM] Object: 229 ancient worlds textures was successfully saved in:C:\xxxxx\10000++TEXTURES BOXED FULL MOD\229 ancient worlds textures [ID-xxx].slbck
[7:13 PM] Successfully Backed up Item: 229 ancient worlds textures
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________________________________
From: Dr Ramesh Ramloll <r.ramloll at gmail.com>
To: opensim-users <Opensim-users at lists.berlios.de>
Sent: Thursday, February 23, 2012 4:34 PM
Subject: [Opensim-users] Importing my textures into opensim from Second Life
Hello,
I am trying to find a way to import full perm textures on full perm objects that I own in Second Life into my opensim environment.
The objects were paid for and delivered to me full perm. Except that at the time, it was deemed not necessary to include the object textures in the object inventories as well, they are of course on the surface of prims.
So, the problem is that most of the textures are on the Second Life servers and I do not have them in my own inventory. Are these textures lost forever?
Thanks
Ramesh--
'Consider how the lilies grow. They do not labor or spin.'
Rameshsharma Ramloll PhD, CEO CTO DeepSemaphore LLC, Affiliate Research Associate Professor, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040
Blog, LinkedIn, DeepSemaphore LLC, Google+ profile
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