[Opensim-users] Does OpenSim fully support Linden Script?
Wade Schuette
wade.schuette at gmail.com
Thu Feb 16 23:03:24 UTC 2012
Han,
There are many approaches but I don't understand enough about what you
want to accomplish.
Is your airplane simply "scenery", that would have no passengers, and
you just want it to fly around like a robot bird?
Is it a type of "tour bus" that you want to be able to take passengers
around a 3-D route you have already decided and specified?
And, regardless, how would you WANT to design a route besides
specifying coordinates, or at least going to desired points and
specifying "... then HERE, ..." ?
One of the nicer "tour bus" products in Second Life lets me just move
along the desired route and lay down temporary markers that are "then
HERE...." points for the route, but then ALSO records the coordinates
for those in a text file (notecard) so they can be edited later, not
only for the order in which they are visited, but for the TIMING. How
long should I pause here, how fast should I go over this leg, etc.
And, the script lets me toss in commands to "say" when I get to each
point, so animations can be triggered when the car gets to that point.
Mostly I'm frustrated that the note cards have to be edited in-world, I
wish they were stored in some MySQL database that I could edit without
having to recompile the scripts and restart them every time I learn a
little more about how the tour is going and who wants to stay longer at
certain points.
Is THAT the sort of thing you want?
Wade
On 2/16/12 2:16 PM, Han Xu wrote:
> Kay,
>
> Thanks!
>
> So it seems that I have to abandon the Vehicle API to make my airplane
> fly in the air. Is there any other approach for making an object (like
> airpline in my case) move following the route I specifiy for it? I
> wonder if there is an easier way to design moving route other than
> specifying coordinates? Thanks in advance!
>
> Best,
> Han
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