[Opensim-users] creating bots at negative elevation
Gudule Lapointe
gudule at spekuloos.be
Fri Feb 3 04:50:38 UTC 2012
@Pierce: It would be interesting if you have the source of this information.
If it's documented somewhere, the page is the missing link for some of us…
Le 3 févr. 2012 à 04:46, The Pierce Family a écrit :
> @ Justin: this is a true statement. Lowest z-depth is at 0 meters.
>
> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de
> [mailto:opensim-users-bounces at lists.berlios.de] On Behalf Of Justin
> Clark-Casey
> Sent: Thursday, February 02, 2012 5:24 PM
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] creating bots at negative elevation
>
> So I visited the region and I see you do have ground going below z = 0. Is
> this legal on the Linden Lab grid? If not then I certainly wouldn't rely on
> it, since the viewer may do unpredictable things.
>
> I couldn't find any information on min depth or see any deep water sims on
> the Linden Lab grid, which to me implies that the min z is 0.
>
> On 02/02/12 17:29, Robert Martin wrote:
>> On Wed, Feb 1, 2012 at 5:34 PM, paul emery<pablo at lansing.com> wrote:
>>> Surely other people will want an ocean deaper then 20 meters. If i am
>>> confused please correct me.
>>
>> as it happens most folks are running Normal Human grids so a 60 foot
>> ocean depth is enough Now if somebody decided to run a MerGrid they
>> might want to have a deeper Ocean.
>>
>>
>> as a side note does anybody have a good OS safe Swim Script (bonus if
>> you have a full AO)??
>>
>
>
> --
> Justin Clark-Casey (justincc)
> http://justincc.org/blog
> http://twitter.com/justincc
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