[Opensim-users] creating bots at negative elevation

Marcus Llewellyn marcus.llewellyn at gmail.com
Wed Feb 1 19:15:20 UTC 2012


On 1/31/2012 7:30 PM, paul emery wrote:
> The titanic is a very big ship - (in os terms that is 80 meters). We want to
> sink it. We tried putting it at z=0 and putting a phantom water texture prim
> up at about z=100 with huge water textured prims around the whole region.
> Looked liked crap not to mention didn't make sense with the surrounding
> regions.

I'm just curious... rather than pushing it below zero meters, why not 
raise the region's water level with osSetRegionWaterHeight() 
(http://opensimulator.org/wiki/OsSetRegionWaterHeight)? This will still 
look funny to neighboring regions who have the default water level, but 
would look much nicer within your project's region(s) while avoiding all 
the physics issues.

Marcus



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