[Opensim-users] creating bots at negative elevation
Gudule Lapointe
gudule at spekuloos.be
Wed Feb 1 00:52:50 UTC 2012
(JCC: Having seen the project, I know this is not "under the ground", but deep in the water, which goes far below zero level, due to project needs…)
I wouldn't be surprised if NPC was just coded without thinking somebody would try to do this ;-)
Paul, I would suggest using the NPC sit functions on an object at the desired position (http://opensimulator.org/wiki/OsNpcSit) to force the NPC go that deep, and after that you are free to make it stand or stay sitting…
Le 1 févr. 2012 à 01:36, Justin Clark-Casey a écrit :
> By negative elevation, I presume that you mean below some arbitrary plane, rather than below ground? ScenePresence.CompleteMovement(), which is how the NPC (and any avatar) enters a scene does have code to prevent attempted rezzing below ground. This is just using a 1.5f constant. It's possible that if you're very near the ground then you would have a problem.
>
> On 31/01/12 20:56, paul emery wrote:
>> I need to create some bots in our model of titanic which is underwater AND in
>> fact is at negative elevation. My trigger object has a notecard with the bot
>> information in it and a script with a touch_start event handler.
>> In the touch event are these lines of code.
>>
>> vector npcPos = llGetPos()+<.5,0,0>;
>> pc = osNpcCreate("Mr.", "Bot", npcPos, "mycard");
>>
>> What i find is that if the object is at zero elevation or above the bot is
>> created half a meter from the object's position. However, if the object is
>> at a negative elevation the bot is created at zero elevation and falls down
>> to the elevation of the trigger object. This is interesting. Note that if
>> the trigger object is up at any positive elevation the bot is created at
>> that elevation.
>>
>> The problem is that if i try to create a bot at a negative elevation in a
>> room below deck i.e. that has a non-phantom roof the bot never can fall all
>> the way down because they are not able to fall through the roof.
>>
>> Any body got any ideas on how do deal with this. It does seem like expected
>> behavior would be to allow npcPos() to include negative elevation.
>>
>>
>> --
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>
>
> --
> Justin Clark-Casey (justincc)
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