[Opensim-users] Weather System?
Justin Clark-Casey
jjustincc at googlemail.com
Tue Aug 14 21:09:25 UTC 2012
Though I've never used them myself, I think it should just be a case of setting enable_windlight = true in [LightShare]
and AllowLightShareFunctions = true in [XEngine].
Setting the windlight parameters through the normal client mechanisms should also work in OpenSimulator 0.7.4-rc1
(though not 0.7.3.1 or before). However, again I've never actually used these myself.
On 08/08/12 13:58, InuYasha Meiji wrote:
> I was going to write a decent weather system for my grid, hoping to use the windshare setting available in Opensim to
> create real world weather. Use google to find current weather in Naha Okinawa, and using the scripts to manipulate
> windlight to set clouds and fog instead of the old particle generators.
>
> MY problem is I seem to have found lots of old information on Scripting for this. Including some things I need to do to
> my opensim.sql first. I stumbled upon old info as far back as Sept 2010. Could someone explain to me the current
> requirements to successfully manipulate the shared windlight features and what I must to in 7.3.1 and after. I just
> downloaded 7.4. Will be installing as soon as my 64GB flash drive comes to back up everything I own first. 56 Regions,
> all my textures I have worked on, and the sql files.
>
> I don't want to fight with old information, I need to know the new info to be sure I change the correct settings in
> opensim.ini and any opensim.ini changes, and possibly and changes to the basic scripting to manipulating windlight.
>
> Thanks for your time.
> InuYasha
>
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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