[Opensim-users] Who is running opensimulator on a x64 (windows) based system?
Neil Canham
neil at knowsense.co.uk
Sat Apr 7 09:00:45 UTC 2012
I have had problems with the opensim.exe on Vista 64-bit. I found that
often I would get Wtachdog timeouts in the console, and the script engine
would pause for ages (tens of seconds). Also saving scripts could become
very very slow, and often time out. None of these issues occurred using
the 32-bit launcher.
Neil
On Fri, Apr 6, 2012 at 8:26 PM, Justin Clark-Casey <jjustincc at googlemail.com
> wrote:
> The thing to try here is seeing if there's a difference between using
> OpenSim.exe on 64 bit, which will run as a 64-bit process, and
> OpenSim.32BitLaunch.exe, which will run it as a 32-bit process.
>
> As noted later on in this thread, there is at least one bug where an
> object can mysteriously crash OpenSimulator running in 64-bit mode on
> Windows but not in 32-bit mode. There may be more.
>
> This is partly why I haven't yet changed the docs to advise people to use
> OpenSim.exe on 64-bit Windows by default. The same problems don't occur
> with 64-bit mono.
>
>
> On 03/04/12 19:28, OpenSimFan wrote:
>
>> Who is running opensimulator on a x64 (windows) based system?
>> and how is this going?
>>
>> with me, when i load a large amount of prims inworld with a oar file,
>> opensim crashes without writing the crash to opensim.log... (so i can't
>> show
>> you)
>>
>> but..
>> Windows error reporting makes crash reports. if you want to see them, let
>> me
>> know...
>> they don't tell you much (i think) but its better than nothing...
>>
>> OpenSimFan
>> (André)
>>
>>
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>
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