[Opensim-users] raw terrain file conversion

Cider Jack ciderjack.vw at gmail.com
Mon Oct 31 06:44:08 UTC 2011


Thanks for the suggestion Chris, so I gave Baliwick a try.
Unfortunately, it didn't seem to do the trick.

When I loaded a raw file that I had saved from OS, it was just random
speckles of pixels, looked like it had been corrupted. I uploaded the
raw onto another sim, and it came through fine, so it wasn't a corrupt
raw file.

I also downloaded a raw from a different sim, and got the same result
- just a window full of randomized pixels.

I got copies of the basic raw files from the SL wiki, and those load
into Baliwick just fine, so I'm guessing SL uses a different raw
format than OS?

So anyway, Baliwick won't do what I need (nor will Terragen fwiw),
which is convert the raw (.f32) format to a bitmap such as .png so I
can edit it with GIMP. Anyone else have any other ideas how this can
be accomplished?

On 10/31/11, Chris <mewtwo0641 at cox.net> wrote:
> You might be able to do something with Bailiwick
>
> http://www.spinmass.com/Software/Bailiwick.aspx
>
> Not sure though but it has some import and export options that might be
> useful =)
>
> Good luck!
>
> On 10/30/2011 10:04 PM, Cider Jack wrote:
>> I need to convert a RAW file (.f32 format, according to the OS wiki)
>> to a raster bitmap that can be edited using GIMP then convert it back
>> into an OS compatible RAW format. Actually converting it back wouldn't
>> matter so much in this case, as I could just upload it as a heightmap
>> via the console. I would prefer a GIMP plugin for convenience sake, of
>> course, but not mandatory. Have tried the UFRaw plugin, but it doesn't
>> support .f32.
>>
>> Have also tried ImageMagik, but with the same results. There are about
>> another half-dozen (free/open) in the list on Wikipedia, but I'd
>> rather not trial-and-error them all :)
>>
>> Anyone know how this can be done? Not finding anything on the web.
>>
>> ~!CJ
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>>
>
>
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