[Opensim-users] NAT & Corporate Firewall

Antoine Bapst bapst at 2bo.com
Wed Mar 30 16:59:49 UTC 2011


@Edmund
(So far I can explain this more clearly) This means that if your purpose is
to address the server from outside your private network (i.e another server
with another IP mask or from the Internet) you have to wildcard the internal
IP address parameter of your OpenSim Server using "0.0.0.0" syntax (without
quotes).
Sorry, that could also sound as broken English ... froggy here.


-----Message d'origine-----
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[mailto:opensim-users-bounces at lists.berlios.de] De la part de
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Envoyé : mercredi 30 mars 2011 18:39
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Objet : Opensim-users Digest, Vol 43, Issue 47

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Today's Topics:

   1. Re: NAT & Corporate Firewall (Edmund Edgar)
   2. Re: NAT & Corporate Firewall (Gary Beck)


----------------------------------------------------------------------

Message: 1
Date: Thu, 31 Mar 2011 01:16:09 +0900
From: Edmund Edgar <lists at edochan.com>
To: opensim-users at lists.berlios.de
Subject: Re: [Opensim-users] NAT & Corporate Firewall
Message-ID:
	<AANLkTi=tXZTbOw3N1_vU5hB+9G6UH_tSUwrdhmU9=JLQ at mail.gmail.com>
Content-Type: text/plain; charset=UTF-8

This probably won't help Fleep, but does anyone know what this
broken-Englished sentence on the wiki is supposed to say?

# Internal IP address - This should always be 0.0.0.0 (0.0.0.0 means
"listen for connections on any interface", basically a wildcard) if
you want to access this server from the internet or another server on
your internal network, this should be the IP address assigned to the
OpenSim Server.

http://opensimulator.org/wiki/Configuration

-- 
Edmund Edgar
Founder, KK Social Minds
Educational Technology for the Web and Virtual Worlds

ed at socialminds.jp
+81 090 3912 3380
Skype: edmundedgar
Second Life: Edmund Earp
Linked In: edmundedgar
Twitter: @edmundedgar
http://www.socialminds.jp







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