[Opensim-users] Support for Colladae Files
Justin Clark-Casey
jjustincc at googlemail.com
Sun Jun 26 23:58:43 UTC 2011
On 26/06/11 08:22, Fan Jun Wei wrote:
> okay, I'll give it a try then, thank you!
>
> oh, and 1 more question, do I have to manually run an update on my dedicated server in order to get the most updated
> version of opensim?
Not sure what you mean by this. If you're running the Diva distro (which has an update mechanism) then you will need to
wait for that distro to update.
If you're building OpenSim's git master branch (which is where the new mesh upload code is) then you'll need to update
and rebuild.
If you're running an OpenSim release then you will either have to wait until 0.7.2, or use the latest osgrid distro
which I believe contains this code (if you're connecting to osgrid then that's easy - if you're running separately then
you will need to change the config files to suit).
>
> -----Original Message----- From: Ai Austin
> Sent: Sunday, June 26, 2011 1:22 AM
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Support for Colladae Files
>
>
>> On 23/06/11 16:46, Fan Jun Wei wrote:
>> > I understand that OpenSim has rolled out beta support for the
>> importing of Colladae (.dae) files but yet I?ve trouble
>> > importing the files in using SL?s beta view Project Mesh. What
>> happens is that whenever I do successfully import the
>> > colladae file into the region, it appears in the inventory but
>> upon dragging it into the world, it simply disappears and
>> > does not show up in world. This region is a dedicated server
>> which I?ve purchased so I don?t think it has anything to do
>> > with the limitations of being a normal OpenSim grid without beta > functions.
>> > Please do help and advice in this area.
>
>> From: Justin Clark-Casey <jjustincc at googlemail.com:
>> The mesh system has been changed in the latest SL viewers. OpenSim does not yet support the new approach. Older SL
>> mesh viewers should still work with the older system, I believe.
>
> You can use LL stable release viewers 2.7.2 (just out) and the
> previous 2.7.1 fine at present too.
>
> I have been doing quite a bit of experimentation with some very large
> and quite complex meshes. They import to 0.7.2 dev master versions
> (those tested were around 15-Jun-2011 - as currently in use for
> example on OSGrid.
>
> The mesh is really too large for Second Life (which appears to have
> limitations on meshes to have less than 64K vertices. Our model
> started off as 5 times that and is still double that after some
> simplifications. Sample image at:
>
> http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-06-21/2011-06-21-Supercar-03a-on-Openvue.jpg
>
> The main thing we did find is that you have to have very good Collada
> exports from your modeller. Its quite sensitive to that. We are
> still trying to work out what does and does not work and hope to
> produce some note son the experience as soon as we can. Likely in
> August die to vacation.
>
> I have found that upload of mesh with both the Model Wizard and
> Advanced Upload tool work fine in:
>
> LL 2.7.1 (for most of my tests in last 2 weeks)
> LL 2.7.2 (stable release just out and retested as working fine still)
>
> Kirsten's Viewer S21 Build 8 RC1
>
> but NOT for some reason in Kirsten's Viewer S21 Build 8 RC3c or RC3d
> or recent Beta viewers (like 2.7.4) perhaps because they are
> developing a new image processing model. I note the same visual
> artefacts in these viewers when looking at the model previews, and
> then fail to upload.
>
>
>
>
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
More information about the Opensim-users
mailing list