[Opensim-users] Lost Textures

Vanish Seriath vanish.tomorrow at googlemail.com
Sat Jul 16 21:31:25 UTC 2011


When you export builds out of Second Life with the Imprudence Viewer, they  
will never export the textures, to be compliant with the Second Life Terms  
of Service, which state that you have to be the creator of both the object  
and all of the textures. Any workaround to that will be against the Terms  
of Service and may get you banned.

The latest Imprudence Viewer has loosened this strict rule somewhat in  
that it checks your inventory for the textures on the Object, and if it  
finds them and you are the creator of both the texture and the Object, it  
will export them along with it. If not, the texture will not be saved.

Greetings
V

> I have builds that are beautifully textured in SL.  When I export these  
> and
> bring them into opensim, all the textures default to white.
>
> Can anyone help me with this?
>
> Thanks,
> Wayne


-- 
The Twilight’s Green Illuminate Beam,
This Great ImBalance, that I’ve seen,
That Trees Got Icy Branches and,
The Good In Bad, That God I’ve Been.

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