[Opensim-users] Installing OpenSim 7.1.1

Loralai Aya loralai.aya at pawzgroup.com
Fri Jul 15 02:14:20 UTC 2011


On 7/14/2011 6:22 PM, Justin Clark-Casey wrote:
> My first guess would be that you're actually still using sqlite for 
> the region data.  I suggest checking your config files.
>
> If that's not the case, then please post the output of "config show" 
> here.
>
> On 14/07/11 14:01, Loralai Aya wrote:
>> Hi all,
>>
>> I have been recently having an issue with the new update of OpenSim. 
>> Let me start here:
>>
>> I use my server to host regions only, and the region databases are 
>> stored on my server, we connect to a different grid
>> server where all the user assets and data is stored.
>>
>> The problem I am having is this. The region server side will appear 
>> to be up and running, however it is not populating
>> my region database (mysql). I have edited the GridCommon.ini file 
>> with the database and connection information to both
>> my database and the grid servers. Any Idea what I might be doing 
>> wrong? I have inclosed my server info below:
>>
>> CPU GenuineIntel, Intel(R) Xeon(R)CPU E5520 @ 2.27GHz
>> OS Linux 2.6.18-028stab070.3
>> Version Parallels Plesk Panel v10.1.1_build1010110120.18 os_SuSE 10.3
>> php5.2.11-0.1
>> mysql5.0.45-22.5
>> mono 2.4.3
>>
>> Thanks,
>>
>> Loralai
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>
>
I actually found the log file this is what is displayed when it starts 
loading the DB

2011-07-15 01:56:06,041 INFO- OpenSim.Data.SQLite.SQLiteSimulationData 
[SQLITE REGION DB]: Sqlite - connecting: 
URI=file:OpenSim.db,version=3,UseUTF16Encoding=True

2011-07-15 01:56:06,100 DEBUG - OpenSim.Data.Migration [MIGRATIONS]: 
RegionStore data tables already up to date at revision 21

2011-07-15 01:56:06,348 INFO- OpenSim.Data.SQLite.SQLiteEstateStore 
[ESTATE DB]: Sqlite - connecting: 
URI=file:OpenSim.db,version=3,UseUTF16Encoding=True

2011-07-15 01:56:06,351 DEBUG - OpenSim.Data.Migration [MIGRATIONS]: 
EstateStore data tables already up to date at revision 8

2011-07-15 01:56:06,353 INFO- 
OpenSim.Region.ClientStack.ClientStackManager [CLIENTSTACK]: Attempting 
to load OpenSim.Region.ClientStack.LindenUDP.dll

2011-07-15 01:56:06,434 INFO- 
OpenSim.Region.ClientStack.ClientStackManager [CLIENTSTACK]: Added 
IClientNetworkServer Interface

But this is what I have set up in the GirdCommon.ini (forgive me but I 
have replaced some data with ***** for security reasons)

[DatabaseService]
     ;
     ; ### Choose the DB
     ;

     ; SQLite
     ;Include-Storage = "config-include/storage/SQLiteStandalone.ini";

     ; MySql
     ; Uncomment these lines if you want to use mysql storage
     ; Change the connection string to your db details
     StorageProvider = "OpenSim.Data.MySQL.dll"
     storage_connection_string="Data 
Source=localhost;Database=*****;User ID=******;Password=*******;"
     ; Uncomment this line if you are using MySQL and want to use a 
different database for estates
     ;EstateConnectionString = "Data 
Source=localhost;Database=opensim;User ID=opensim;Password=***;"

[AssetService]

     DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
     AssetLoaderArgs = "assets/AssetSets.xml"

     ;
     ; change this to your grid-wide asset server
     ;
     AssetServerURI = "*******"

[InventoryService]
     ;
     ; change this to your grid-wide inventory server
     ;
     InventoryServerURI = "**********"

[GridService]
     ;
     ; change this to your grid-wide grid server
     ;
     GridServerURI = "*******"
     ;AllowHypergridMapSearch = true

     ;; Directory for map tile images of linked regions
     ; MapTileDirectory = "./maptiles"

     ; === HG ONLY ===
     ;; change this to the address of your Gatekeeper service
     ;; (usually bundled with the rest of the services in one
     ;; Robust server in port 8002, but not always)
     Gatekeeper="********"

[AvatarService]
     ;
     ; change this to your grid-wide grid server
     ;
     AvatarServerURI = "********"

[PresenceService]
     ;
     ; change this to your grid-wide presence server
     ;
     PresenceServerURI = "*******"

[UserAccountService]
     ;
     ; change this to your grid-wide user accounts server
     ;
     UserAccountServerURI = "*******"

[GridUserService]
     ;
     ; change this to your grid-wide user accounts server
     ;
     GridUserServerURI = "*******"

[AuthenticationService]
     ;
     ; change this to your grid-wide authentication server
     ;
     AuthenticationServerURI = "********"

[FriendsService]
     ;
     ; change this to your grid-wide friends server
     ;
     FriendsServerURI = "********"

[HGInventoryAccessModule]
     ;
     ; === HG ONLY ===
     ; Change this to your profile server
     ; accessible from other grids
     ;
     ProfileServerURI = "http://mygridserver.com:8002/user"
     ;; If you want to protect your assets from being copied by foreign 
visitors
     ;; uncomment the next line. You may want to do this on sims that 
have licensed content.
     ; OutboundPermission = False


[Modules]
     ;; Choose 0 or 1 cache modules, and the corresponding config file, 
if it exists.
     ;; Copy the config .example file into your own .ini file and change 
configs there

     AssetCaching = "FlotsamAssetCache"
     Include-FlotsamCache = "config-include/FlotsamCache.ini"

     ;AssetCaching = "CenomeMemoryAssetCache"
     ;Include-CenomeCache = "config-include/CenomeCache.ini"

     ;AssetCaching = "GlynnTuckerAssetCache"

     ;; Optionally, the port for the LLProxyLoginModule module can be 
changed

     ;Setup_LLProxyLoginModule = "9090/"

     ;; Authorization is not on by default, as it depends on external php
     ;AuthorizationServices = "RemoteAuthorizationServicesConnector"


-- 
Loralai Aya
President
Pawz Group
http://Pawzgroup.com

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