[Opensim-users] Breaking up Mega regions

Klaus-E. Klingner klingner at silverday.de
Mon Dec 5 07:36:44 UTC 2011


Hallo Gary,

I think you misunderstood my mail. I am not the creator of tose oars. The eight oars you mention actually are two different versions. I have been able to use both in a megaregion sim and in a regular four sim world without any problems (except for the described phantom problem in the regular regions).

If I have time I will put the conversion script together and (provided it works) I will post it.

Regards,

Klaus

Von meinem iPad gesendet

Am 05.12.2011 um 07:05 schrieb "Gary Banham" <banham1 at telus.net>:

> Hello Klaus I just loaded your oar into a mega region and it worked very
> well
> when I tried to load in a non mega one I got about a hundred out of memory
> exceptions and it eventually crashed the sim
> I'll stick with the mega region for now
> Perhaps you could tell me there appears to be 8 oar files 2 are quite large
> the others are small
> I only got the 10052011 file to run I did not try the others in the mega
> region
> I tried both the large oars in the non mega region the first was the one I
> had problems with the second only loaded land and nothing else
> I would appreciate any enlightenment you can give me on the files
> Thanks 
> Gary
> 
> TC
> 
> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de
> [mailto:opensim-users-bounces at lists.berlios.de] On Behalf Of Klaus-E.
> Klingner
> Sent: Sunday, December 04, 2011 11:44 AM
> To: opensim-users at lists.berlios.de
> Subject: [Opensim-users] Breaking up Megaregions
> 
> Hallo
> 
> I was planning to recreate our world based on the Universal Campus build
> from UCI. To my chargrin I found that they are using megaregion. So if I
> import the oars on a regular four-region world everything not on sim 1 has
> turned phantom. The same happens when I import everything in a
> megaregion-world and turn off the megaregion afterwards.
> 
> Does anybody have a solution?
> 
> I was thinking of stepping through the database with a script, correcting
> all coordinates bigger than 255. Would that help?
> 
> Regards,
> 
> Klaus
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