[Opensim-users] OSSL NPC functions available here
Henry Wills
fubat.enterprises at gmail.com
Fri Aug 12 04:35:37 UTC 2011
Just for clarification, could you explain what an NPC is? I know from
D&D and other RPGs that its a NonPlayer Character, but I want to make
sure I am not mis-understanding.
On 8/11/11, Justin Clark-Casey <jjustincc at googlemail.com> wrote:
> Hi folks. Some of you may know that I've been working on OSSL NPC functions
> over the past couple of weeks
> (osNpcCreate(), etc). The main body of work has now been completed. The
> existing functions, many of which had been
> broken since OpenSim 0.6.9 (I think) should now be working again. Existing
> scripts should work, though this is not
> guaranteed. Autopilot should also be working from libomv.
>
> General information about OSSL NPC, the current functions and an example
> script are at
> http://opensimulator.org/wiki/OSSLNPC. New additions include functions to
> get avatar rotation and position, movement
> options and the ability to save appearance and baked texture data
> permanently so that it can be used by NPCs when the
> original avatar it was copied from is no longer logged in.
>
> I also composed a brief wiki page on the different options available for
> using NPCs in OpenSim at
> http://opensimulator.org/wiki/NPC. Please feel free to add to this.
>
> Though my desired philosophy is to try and avoid adding osNpc* functions
> that can be achieved via existing scripting and
> techniques (e.g. by putting the controlling script in a prim that is
> attached to the NPC for detecting the presence of
> other avatars), I've no doubt that other good osNpc* candidates will emerge.
> I'm very probably going to move on to
> other things now, but it's worth bringing these up, either on this mailing
> list or in the comments section of the OSSL
> NPC wiki page, in case other people are interested in submitting patches for
> them too.
>
> Very many thanks to David Burden from Daden (http://www.daden.co.uk) for
> sponsoring this work and bumping it way up my
> priority stack.
>
> Best Regards,
>
> --
> Justin Clark-Casey (justincc)
> http://justincc.org/blog
> http://twitter.com/justincc
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