[Opensim-users] Rezzing Scripts in Prims from Region Modules (part 2)
Chris Stevens
chris.stevens at daden.co.uk
Wed Aug 3 14:56:16 UTC 2011
Hi,
Thanks to JCC for his initial advice, i've now got something that looks
roughly like this:
//TEST ADD SCRIPT
private static void AddTouchScript(SceneObjectGroup parts)
{
SceneObjectPart part = parts.RootPart;
Scene scene = rmDataCube.m_scene;
//TaskInventoryItem t = new TaskInventoryItem();
//part.Inventory.AddInventoryItem(
InventoryItemBase b = new InventoryItemBase(UUID.Zero);
parts.AddInventoryItem(null, part.LocalId, b, new UUID());
scene.RezScript(null,b,new UUID(),part.LocalId);
//parts.ResumeScripts();
}
Unfortunately scene.RezScript has the following slightly problematic issue:
if (!Permissions.CanCreateObjectInventory(
itemBase.InvType, part.UUID, remoteClient.AgentId))
return;
So it's not even returning an error report, I think it's dying silently
since as a region module call has a remoteClient of null (This is part of my
query, is there a way to spoof a remoteClient?)
Does anyone have an idea how to get a Prim to just rez itself a nice,
unowned blank script without modifying Scene.cs to not silently die if I try
and call RezScript without a client?
Going to try altering Scene.cs though...
Regards,
Chris.
--
Chris Stevens
Lead Programmer
Daden Limited
t: +44 (0)121 250 5678
e: chris.stevens at daden.co.uk
w: www.daden.co.uk
skype: christopher.michael.stevens
sl: http://www.slurl.com/secondlife/daden%20prime/160/184/26
sl IM: Chris Taselian
Daden specialise in immersive learning & training systems, built environment
visualisations, and creating interactive virtual personalities (chatbots).
Daden are a Linden Lab Gold Solution Provider for Second Life.
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