[Opensim-users] Replacing Default Animations in Opensim.

InuYasha Meiji inuyasha.meiji at gmail.com
Wed Apr 6 17:11:17 UTC 2011


I am slowly trying to replace the default animations in my grid to 
smoother ones, for sorter avatars.  I am trying to make my grid vatars 
and builds a more realistic size.  I tryed a small experiment with 
replacing the walk in the file called avataranimations.xml.  Well it 
works.  But at the same time I discovered a FEMALE_WALK in the list.  I 
changed the UUID to a sexy walk I also had in my inventory.

Here is my question, at the same time I am not surprised it didn't work 
I wanted to know, since I made the change I was expecting to change the 
AV from one sex to another and have the walk for the male walk the 
default walk, and hoped beyond hope the female would use the FEMALE_WALK 
animation.  It didn't.

So is the only way to get that to happen an AO (Overrider)?  One for men 
and one for women?

Thanks for your time on such a silly question.

InuYasha.

-- 
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Opensim User: Standalone Grid on Version 0.7.0.2 with 49 Regions
On Windows 7, 64-bit. Quad Core With a Terrabyte Drive, and 8gig
Used XAMPP to load PHP Version 5.3.0, and MySQL 5.1.41-community
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