[Opensim-users] Speaking of Content Theft, How About Our Own Backyard?

James Stallings II james.stallings at gmail.com
Tue Jun 1 20:00:10 UTC 2010


That's all well and good Karen but right now the avenue of interest is
'theft' of content from content creators on the Linden Labs Second Life
platform. I put 'theft' in quotes not because I diminish the relevance of
the term, but because I know from direct personal experience that near 50%
of these 'thefts' are more about a state of affairs brought about by a
*technical impossibility* with respect to importing creator/owner attributes
than it is about actual thefts. At the risk of repeating myself for the 55th
time, neither LL infrastructure nor opensim infrastructure stores the
creator's or owner's name; both store a UUID. Being as the LL grid and the
opensim grids do not share a common mapping of avatar names to UUIDs, it's
simply not possible to do.

You and Robert from the previous message in the thread (and no doubt others
as well) should bear in mind that we cannot put any sort of 'heat' on LL -
they barely tolerate opensim as it is, much less encourage or support it's
development. If you want to address this issue, it must be taken up in an
effective manner with them, something that I am frankly less than optimistic
about, given that their TOS now states in fairly clear language that it is a
violation of their TOS to export content.

If you do decide to take the matter up with LL, I wish you the best of luck.


Cheers,
James


On Tue, Jun 1, 2010 at 2:50 PM, Karen Palen <karenpalensl at gmail.com> wrote:

> Sorry  the IP "rights" issue is FAR more complicated than that!
>
> Linden Labs problems are a VERY mall sample of the copying/piracy problem
> in the entire real life world!
>
> The (US) DMCA for all its faults was an attempt to address some of those
> issues and no one has yet come up with anything better.
>
> BTW in Real Life, I am retired form a career in IP Law and still have a
> valid USPTO registration to practice.
>
> If you think the debates here and on the Second Life blogs are "heated" and
> "acrimonious" then you should try going to a IP lawyer event!
>
> About the only thing that is clear is that there are NO simple solutions -
> NONE! (I include FOSS in this, even though I am a FOSS enthusiast)
>
> Let us not try to solve the problems of the whole real life world, it is
> enough to get a workable "hack" for virtual worlds!
>
> Karen
>
>
> On Tue, Jun 1, 2010 at 12:37 PM, Robert Martin <robertltux at gmail.com>wrote:
>
>> On Tue, Jun 1, 2010 at 3:32 PM, James Stallings II
>> <james.stallings at gmail.com> wrote:
>> > Here's the thing: LL has no particular interest in doing this. This
>> really
>> > complicates the issue for opensim, which uses LL protocols out of the
>> box,
>> > and relies on LL viewers for access.
>> > This is why so many people insist that the problem begins and ends with
>> LL.
>>
>> so maybe the opensim folks can work on it (maybe as a variant of the
>> IAR/OAR import/export) and basically force LLs hand.
>>
>> --
>> Robert L Martin
>> _______________________________________________
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>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>
>
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>


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