[Opensim-users] control avatar with wii balance board

QUcupid cupid_qu at hotmail.com
Sun Jul 25 21:23:33 UTC 2010


Hello,  i'm newbie for opensim  :)I'm writing a project that using the balance board to control the avatar. i  add a new function in ScenePresence,cs     :   public void BBControl(int i )     i= 1  then move forwardi= 2  then turn left (just like press the arrow key <-- )i= 3  the turn right ( like arrow key -->)
 i tried to set the  ControlFlags in the function ;   if i=1    ControlFlags= (uint) (AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags .AGENT_CONTROL_FAST_AT);i=
if  i=2  ControlFlags = (uint) (AgentManager.ControlFlags.AGENT_CONTROL_YAW_NEG)
if  i=3  ControlFlags= = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_YAW_POS)
it works now great for the forward movement,  but it did't work for  rotation.   i thought if i change the ControlFlags , it just like i pressed the arrow keys,  but it did't work.   Can anybody help me with this problem ???

thanks 		 	   		  
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