[Opensim-users] control avatar with wii balance board
QUcupid
cupid_qu at hotmail.com
Sun Jul 25 21:23:33 UTC 2010
Hello, i'm newbie for opensim :)I'm writing a project that using the balance board to control the avatar. i add a new function in ScenePresence,cs : public void BBControl(int i ) i= 1 then move forwardi= 2 then turn left (just like press the arrow key <-- )i= 3 the turn right ( like arrow key -->)
i tried to set the ControlFlags in the function ; if i=1 ControlFlags= (uint) (AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags .AGENT_CONTROL_FAST_AT);i=
if i=2 ControlFlags = (uint) (AgentManager.ControlFlags.AGENT_CONTROL_YAW_NEG)
if i=3 ControlFlags= = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_YAW_POS)
it works now great for the forward movement, but it did't work for rotation. i thought if i change the ControlFlags , it just like i pressed the arrow keys, but it did't work. Can anybody help me with this problem ???
thanks
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