[Opensim-users] OpenSim Follow Bot/NPC
Paul Fishwick
fishwick at cise.ufl.edu
Tue Jul 13 19:40:40 UTC 2010
I wrote that original documentation but it may have been edited since
on the wiki. The original bot code worked fine for libomv 0.7.0 but not for
0.8.0 for the primary reason that the libomv documentation for bots had
not been updated. Does the following work with libomv 0.8.0 ?
http://lib.openmetaverse.org/wiki/Follow_an_avatar
For quite a while, this code worked only for libomv 0.7.0, but it may
have been
revised? One of the libomv folks can verify whether the libomv bot
documentation now reflects 0.8.0 ?
-p
On 7/13/2010 2:02 PM, jim silvester wrote:
> Hello,
>
> I have few problems regarding Bots, or Non-Player Characters (NPCs). I
> am currently running a updated version of OpenSim bot program,
> http://opensimulator.org/wiki/Building_a_bot. I can send you the code
> if you wish. If you know what is wrong please contact me.
>
> 1- The Bots does not fully load when running on a external grid. It's
> clothes do not load.
> 2- The client.Objects.ObjectUpdate event is not triggered on an local
> server, but only on external ones.
>
> Also if you know if either of these is possible and how to do it.
>
> 3- create random-shaped objects (plus texture, etc) or moving vertices
> in a prmitive shape
> 4- animation data (add new anim or edit existing ones)
>
> Thank You,
>
> Jim
> ------------------------------------------------------------------------
>
>
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--
Paul Fishwick, PhD
Professor
University of Florida
CISE Department, CSE 301
Gainesville, FL 32611
Email: fishwick at cise.ufl.edu
Web: http://www.cise.ufl.edu/~fishwick
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