[Opensim-users] Endless Physics Exception in OS 0.7.0
Chris Kennedy
mewtwo0641 at cox.net
Mon Jul 5 04:45:50 UTC 2010
Okay, tried it with basic physics and the exception appears to be gone,
but in its place I get
2010-07-04 23:41:57,110 DEBUG -
OpenSim.Region.Framework.Scenes.SceneObjectPart [SPEW]: physics actor is
null for 1191e38e-67a6-4677-a3fd-7631dfbb82ae with parent
1191e38e-67a6-4677-a3fd-7631dfbb82ae
over and over.
The exceptions appear when using ODE
On 7/4/2010 11:33 PM, Jor3l Boa wrote:
> Hi Chris, try with a diff physics engine and report, maybe that helps
>
> 2010/7/4 Chris Kennedy <mewtwo0641 at cox.net <mailto:mewtwo0641 at cox.net>>
>
> Hi, just tried the RC2 of OS 0.7.0 and I still get this endless
> exception appearing in my terminal's output.
> Only way I could get it to stop is to comment out the line in
> SculptMap.cs that throws this exception and recompile OpenSim,
> but I know internally there is still something amiss here.
>
>
> -------Original Message --------
> Hi, I am using the latest Master from 0.7.0 Post-Fixes and I keep
> getting an endless stream of exceptions from physics module. What
> could
> be causing this to happen?
> Error pasted below, and it out puts this same error over and over
> endlessly.
> Thank you!
>
> 2010-06-18 21:56:39,562 ERROR -
> OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
> exception processing byte arrays in SculptMap(): e:
> System.ArgumentOutOfRangeException: Parameter must be positive
> and< Width.
> Parameter name: x
> at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception:
> Caught
> exception processing byte arrays in SculptMap(): e:
> System.ArgumentOutOfRangeException: Parameter must be positive
> and< Width.
> Parameter name: x
> at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 109
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 121
> at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap,
> SculptType
> sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
> invert) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
> 299
> at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
> sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
> invert) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
> 185
> at
> OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
> primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
> c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
> 339
> at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
> primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
> Boolean isPhysical) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
> 509
> at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
> timestep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
> 1447
> at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
> timestep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
> 880
> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
> timeStep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
> 2756
> 2010-06-18 21:56:39,562 ERROR -
> OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
> exception processing byte arrays in SculptMap(): e:
> System.ArgumentOutOfRangeException: Parameter must be positive
> and< Width.
> Parameter name: x
> at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception:
> Caught
> exception processing byte arrays in SculptMap(): e:
> System.ArgumentOutOfRangeException: Parameter must be positive
> and< Width.
> Parameter name: x
> at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 109
> at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
> and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
> 121
> at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap,
> SculptType
> sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
> invert) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
> 299
> at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
> sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
> invert) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
> 185
> at
> OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
> primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
> c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
> 339
> at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
> primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
> Boolean isPhysical) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
> 509
> at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
> timestep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
> 1447
> at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
> timestep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
> 880
> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
> timeStep) in c:\Documents and
> Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
> 2756
>
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