[Opensim-users] How to get rid of the water in the sim period.
Dr Scofield
DrScofield at xyzzyxyzzy.net
Fri Jan 22 07:30:44 UTC 2010
hmm... i must be missing something here: why not raise the terrain to just above
the water line? (along the lines stefan wrote?).
cheers,
dirk
On 01/22/2010 03:50 AM, Jane Foxclaw wrote:
> hmm i'll give that a try. i just hope that my texture I put in there is
> decent enough for it, since the max texture size you can have is
> 1024x1024.. lots of limitations i'm having to overcome here.. uhggg
>
> Sonya
>
> On Thu, Jan 21, 2010 at 12:44 PM, dz <dz at bitzend.net
> <mailto:dz at bitzend.net>> wrote:
>
> A technique we have found useful is a seriously large textured
> prim. You can paint grass/hills/whatever on a prim... stretch it
> to the max size set in the ini and "bury it in the terrain
> somewhere above the artificial water line.... it will extend off
> to the horizon very well, and with proper texturing , can look
> VERY natural.
>
> D
>
>
>
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--
dr dirk husemann ---- virtual worlds research ---- ibm zurich research lab
SL: dr scofield ---- drscofield at xyzzyxyzzy.net ---- http://xyzzyxyzzy.net/
RL: hud at zurich.ibm.com - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/
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