[Opensim-users] How to get rid of the water in the sim period.

Dr Scofield DrScofield at xyzzyxyzzy.net
Fri Jan 22 07:30:44 UTC 2010


hmm... i must be missing something here: why not raise the terrain to just above
the water line? (along the lines stefan wrote?).

	cheers,
	dirk


On 01/22/2010 03:50 AM, Jane Foxclaw wrote:
> hmm i'll give that a try.  i just hope that my texture I put in there is
> decent enough for it, since the max texture size you can have is
> 1024x1024..  lots of limitations i'm having to overcome here..  uhggg
> 
> Sonya
> 
> On Thu, Jan 21, 2010 at 12:44 PM, dz <dz at bitzend.net
> <mailto:dz at bitzend.net>> wrote:
> 
>     A technique we have found useful is a seriously large textured
>     prim.  You can paint grass/hills/whatever  on a prim...  stretch it
>     to the max size set in the ini  and  "bury it  in the terrain 
>     somewhere above the  artificial water line....  it will extend off
>     to the horizon very well, and  with proper texturing  , can look
>     VERY natural.
> 
>     D
> 
> 
> 
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-- 
dr dirk husemann ---- virtual worlds research ---- ibm zurich research lab
SL: dr scofield ---- drscofield at xyzzyxyzzy.net ---- http://xyzzyxyzzy.net/
RL: hud at zurich.ibm.com - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/



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