[Opensim-users] Correcting some errors
Michael Cortez
mcortez at gmail.com
Sun Feb 28 22:09:37 UTC 2010
From: Karen Palen <karen_palen at yahoo.com>
> That is not piracy, the legal doctrines are "fair use" and
> "first sale" if you care to research them, Wikipedia does a
> fairly good job of explaining them and I will look up the
> case law if you really want.
>
> The content that I am moving from Second Life to MY sim are
> one or more of these:
>
> 1) Stuff I built myself
>
> 2) Full permissions under SL DRM system (when purchased or
> obtained that way)
>
> 3) Moved with the explicit permission (sometimes at the
> request of) the creator.
>
> I add the caveat to 2 above since about half of my SL
> inventory is now "full perm" due to a Second Life database
> glitch that reset the all of the permission flags. ALL of
> that content remains on SL only!
I am somewhat curious about your opinion on the argument that the legal
doctrines of Fair Use and First Sale don't actually apply to content in
Second Life because you are not actually purchasing a tangible good.
Rather, some argue that you are purchasing a license for the use of
content within the framework of the virtual world -- where within that
framework you are licensed the ability to optionally Copy, Transfer or
Edit the content.
Therefore, because you have not actually purchased a good and the
license specifically applies only to that virtual world, transferring or
otherwise using the content outside of that framework is a violation of
your license. The analogy being, electronic purchase of a license to
use software (such as Adobe Creative Suite [Photoshop], or Turbo Tax)
where that license generally permits you to install the software on a
limited number of computers, and does not permit you to resell, give
away, or otherwise transfer ownership (of the license or the product.)
When I first heard this argument, the person promoting it backed it with
verbiage from the Linden Labs' Second Life Terms of Service where it
indicated that creators of software were *licensing* their content for
use *within* the system.
Now of course, purchasing products outside of the system via the various
websites complicates matters -- because those sales don't take place
within the system in the first place -- but the products are delivered
within that system.
Feel free to reply off-list, as I'm not going to delve much into the
argument -- just curious since you indicated that you "DO know something
about IP law."
--
Michael Cortez
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