[Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
Karen Palen
karen_palen at yahoo.com
Thu Feb 25 16:24:48 UTC 2010
I am not "ticked off" - if I ever get there you WILL know it LOL!
What you say is quite correct for a single system (grid), but with multiple grids then the problems of not being truly unique comes into play.
I am in the process of moving an inventory of more than 30K items from SL to my private sim. so I see that problem fairly often. Well truthfully I have already moved everything that seems useful, but the problem remains.
At one point I wrote an SQL "macro" which scanned my database and "regularized" the UUIDs, permissions, etc. I found several duplicate UUIDs for different entities even in the database!
I view that as the first step of the database maintenance tools I have posted about earlier.
Karen
--- On Thu, 2/25/10, John Mieske <johnmieske at gmail.com> wrote:
> From: John Mieske <johnmieske at gmail.com>
> Subject: Re: [Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
> To: opensim-users at lists.berlios.de
> Date: Thursday, February 25, 2010, 5:42 AM
> Whoa.. easy girl.. didn't mean to
> tick ya off.. lol
> It was O Hundred in the morning for me and you
> know what the O stands for ? OMG its early in the
> morning.. hahaha
> Actually I think i was trying to say that with
> the exception of Textures and Sounds have items that you
> would know as prims have some sort of UUID on it. When I use
> Second Inventory it attaches my UUID from my previous avatar
> to the file name. It does that so if you re-upload it to SL
> it knows who you are.
>
> It wont stop a thief but more or less slow them
> down. The other thing is if you upload with one UUID then
> the database can remember that one UUID and it from that
> point on will allow only one UUID content to be uploaded.
> If you upload another file with a different file, it then
> flags you.. If you upload another one it alerts people
> when you look at their profile.. I'm just throwing
> ideas out there guys.. someone might have some idea based
> off these little stupid ideas i'm making.. but its worth
> a shot.
>
> The sad part to the thief is that they MUST have
> a UUID number in the file name or it will refuse to allow
> them to upload. Just a thought. ( Again this wont apply to
> some items like textures if you upload one texture at a
> time. However Bulk textures yes.. make them have a UUID. I
> mean seriously. This is why the UUID exists, why not use it.
> )
>
> John
>
> On Thu, Feb 25, 2010 at 12:34 AM,
> Karen Palen <karen_palen at yahoo.com>
> wrote:
>
> Take a look at your MySql database with one of the database
> tools.
>
>
>
> That is actually how assets (including your Avatar) are
> presently stored!
>
>
>
> The problem comes when you move the asset to another
> database and find that UUID is already used! A UUID is only
> truly unique if it is assigned by a master (WORLDWIDE!)
> assignment which keeps track of every UUID!
>
>
>
> The commonly used methods for assigning a UUID are either
> system dependent or depend on duplicates being a very low
> probability.
>
>
>
> Non-zero probability unfortunately.
>
>
>
> Remember that if you try a billion times then billion to
> one odds have a 50% chance of happening!
>
>
>
> IMHO that is the worst possible sort of problem to have! A
> problem which happens very rarely yet screws up your
> database in subtle ways when it does happen!
>
>
>
> There is an effort under way to provide a central asset
> indexer, but I don't know enough about it to judge any
> potential security problems.
>
>
>
> The obvious "spoof" would be to substitute the
> index entry for something I have created (i.e. full rights)
> for somehting I wanted to steal (i.e. zero rights). I can
> think of several ways to counter this, but none which are
> particularly robust let alone foolproof!
>
>
>
>
> Karen
>
>
>
> --- On Wed, 2/24/10, John Mieske <johnmieske at gmail.com>
> wrote:
>
>
>
> > From: John Mieske <johnmieske at gmail.com>
>
> > Subject: Re: [Opensim-users] Speaking
> of Content Theft, How About Our Own Backyard?
>
> > To: opensim-users at lists.berlios.de
>
> > Date: Wednesday, February 24, 2010, 9:55 PM
>
> > Ok.. I have an idea..
> not sure how
>
> > possible this is.. so this is a long shot.... I
> know in
>
> > SL you can create a script that gets the persons UUID.
> That
>
> > ID in turn can be used in conjunction with your items
> and in
>
> > SL it is what safe guards your inventory to a small
> degree.
>
> > It also shows who the creator and owner is. Now
> these guys
>
> > who upload the content, they get it and attempt to
> upload to
>
> > OSG for example. Now what if on the website OSG had a
> way to
>
> > create the user with the UUID from SL, IF they are
> using a
>
> > name from SL. In turn the UUID would store that users
> UUID
>
> > in the "new" database that would be the same
> one
>
> > from SL. Now.. for the sake of argument, there would
> be a
>
> > check mark you as a newbie can click to show your
> using a
>
> > name from SL. Now if that person who did not check
> mark
>
> > that cannot upload content already made. ( accept
> textures
>
> > and sounds which there is NO WAY to safeguard against.
> But
>
> > all other content will have been made from a grid
> other then
>
> > OSG can show this. If the content from OSG is made
> then
>
> > another type of perms is set so that you must have a
> UUID
>
> > attached on each file if you want to re-upload it..
>
> >
>
> > Maybe I am saying it wrong and I know i'm
>
> > exhaustedly tired right now. But can anyone get an
> idea of
>
> > what i'm saying here ?
>
> > John
>
> >
>
> > On Wed, Feb 24, 2010 at 11:45 PM,
>
> > Master_Mirage <mirage123 at verizon.net>
>
> > wrote:
>
> >
>
> >
>
> >
>
> >
>
> >
>
> > Sadly like so many schemes that only works until some
> crook
>
> > fakes the "do
>
> >
>
> > not copy flag" or something similar.
>
> >
>
> >
>
> >
>
> > Even something which is a "closely held" as
> the
>
> > IPod has similar problems. I
>
> >
>
> > did a search for Ipod apps on Pirate Bay the other
> day.
>
> >
>
> >
>
> >
>
> > They are always a good check of what works and what
>
> > doesn't!
>
> >
>
> >
>
> >
>
> > I found more than 1000 items, including all kinds of
> MP3s,
>
> > software, and
>
> >
>
> > "hacks"!
>
> >
>
> >
>
> >
>
> > Many many very competent people have worked on
> Digital
>
> > Rights Management
>
> >
>
> > (DRM), but as far as I know there has never been any
>
> > solution worth the
>
> >
>
> > trouble and hassle involved!
>
> >
>
> >
>
> >
>
> > That doesn't stop the snake oil salesman from
> claiming
>
> > to have "the
>
> >
>
> > ultimate" solution of course.We are seeing that
> on
>
> > Second Life right now.
>
> >
>
> >
>
> >
>
> > Karen
>
> >
>
> >
> -----------------------------------------------------------------
>
> >
>
> > I agree to a point. I tend to think in terms if asked
>
> > "What have i done as a
>
> >
>
> > grid oper. to help stop the spread of stolen
> content?"
>
> > I have nothing to
>
> >
>
> > show them sadly and thats scary as hell to me!
>
> >
>
> > If as a grid op i can at least show a good faith
> attemp at
>
> > prevention and
>
> >
>
> > away to track it quickly to the user that broght it
> in. Id
>
> > feel alot better
>
> >
>
> > and prob. the users would be alot happyer knowing it
> too.
>
> >
>
> >
>
> >
>
> > Something at this point is better than nothing i
> think.
>
> >
>
> > :-)
>
> >
>
> >
>
> >
>
> >
>
> >
>
> > --
>
> >
>
> > View this message in context: http://n2.nabble.com/Speaking-of-Content-Theft-How-About-Our-Own-Backyard-tp4622175p4630592.html
>
>
> >
>
> >
>
> > Sent from the
>
> > opensim-users mailing list archive at Nabble.com.
>
> >
>
> > _______________________________________________
>
> >
>
> > Opensim-users mailing list
>
> >
>
> > Opensim-users at lists.berlios.de
>
> >
>
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
> >
>
> >
>
> >
>
> >
>
> > --
>
> > John Mieske / Winword Exonar
>
> > http://johnmieske.org
>
> > Space Grid Station
>
> >
>
> >
>
> >
>
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>
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>
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>
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>
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>
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>
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>
> --
> John Mieske / Winword Exonar
> http://johnmieske.org
> Space Grid Station
>
>
>
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