[Opensim-users] Having problems with uploads when running OpenSim under Windows

Justin Clark-Casey jjustincc at googlemail.com
Wed Feb 10 23:46:39 UTC 2010


LaeMing wrote:
> That sounds rather like what has been reported in mantis 0004331
> The avatar textures are there momentarily on rebake, but then white out, 
> possibly because the baked textures are not uploading??

No, that is very probably a different problem.

I actually get the same effect on my local machines so I hope to investigate it soon.  Unfortunately these appearance bugs are more difficult than usual since they involve a chain of interactions between OpenSim and the black-box viewer (black-box from my pov, anyway).

> 
> Lae
> 
> On Wednesday February 10 2010 18:31:02 Karen Palen wrote:
>> Try using "shutdown" rather than "quit"
>>
>> On some versions "quit" did not update the database before shutting
>> down!
>>
>> There also seem to be some SQL level problems as well although I have not
>>  yet been able to isolate them. I find that items sometimes simply "lose"
>>  their textures and appear as white. I am unable to reproduce that effect
>>  consitently, once I do I will add a JIRA report.
>>
>> Karen
>>
>> --- On Tue, 2/9/10, Chris Kennedy <mewtwo0641 at cox.net> wrote:
>>> From: Chris Kennedy <mewtwo0641 at cox.net>
>>> Subject: [Opensim-users] Having problems with uploads when running
>>> OpenSim under Windows To: opensim-users at lists.berlios.de
>>> Date: Tuesday, February 9, 2010, 10:59 PM
>>>
>>>
>>> I am having trouble
>>> with uploading animations,
>>> textures, sounds, etc to OpenSim when running it under
>>> Windows.
>>> About a third to half of
>>> the time I upload anything
>>> to OpenSim, it takes a few seconds longer than usual to
>>> upload
>>> the data (especially
>>> noticable when performing a
>>> bulk upload of said data). That in itself isn't too
>>> worrisome to
>>> me,
>>> but, if I log off OpenSim,
>>> shut the server down
>>> using the 'quit' command and restart it, and log
>>> back into OpenSim,
>>> the data that I uploaded
>>> appears to be gone. The
>>> inventory objects referring to the data appears to still be
>>> in
>>> inventory,
>>> but the data that it
>>> refers to on the asset server
>>> seems to be null and void.
>>>  
>>> For instance, if I
>>> uploaded a few (say
>>> 10 to 20) textures with the bulk import
>>> command, log off, shut
>>> down and restart the server, and log back in;
>>> I can still see that the
>>> textures I uploaded are
>>> still apparently in my inventory, but if I try to open them
>>> to view the
>>> textures, all
>>> it gives me is a blank
>>> white texture that is
>>> 256x256 in size. Same goes for animations and sounds that
>>> don't appear to
>>> upload
>>> correctly; except the
>>> animations won't play and the
>>> sounds won't play if it was a "bad"
>>> upload. I've tried clearing my viewer
>>> cache and relogging,
>>> but the data is still
>>> gone.
>>>  
>>> I can tell it will be a
>>> bad upload when using bulk
>>> because it takes quite a few seconds longer per file to
>>> upload than
>>> usual.
>>> The server output seems to
>>> be normal in that it is
>>> acknowledging that it is receiving the uploaded data... But
>>> the persistance
>>> of
>>> it seems to be gone about
>>> a third to half of the
>>> time I upload data. I can access the data that was
>>> uploaded perfectly
>>> fine... as long as I
>>> do not log off and/or
>>> restart the server. Other
>>> times the data will persist fine between logging and/or
>>> restarting the server
>>> (this is characterized
>>> by the data uploading at a
>>> quick and steady pace
>>> rather than hesitating between each upload).
>>>  
>>> I've double checked my
>>> MySQL, OpenSim.ini, and also
>>> my Cenome Cache settings, every thing seems to be in
>>> working
>>> order.
>>> I am using the same
>>> settings in the server I run on
>>> Linux32 with Mono and uploads do not exhibit this
>>> strange behaviour with
>>> Linux.
>>> Have not changed any
>>> settings in MySQL except for
>>> the Max Packet Size which I changed from 1 MB to
>>> 16 MB to allow
>>> database
>>> backup and
>>> restore.
>>>  
>>> Specs for my Windows OS
>>> installation:
>>> OpenSim git revision
>>> r12198 (have tried others
>>> as well) on .NET Framework
>>> Windows 7
>>> 32-Bit
>>> 2.5 GB Ram
>>> AMD Athlon Dual
>>> Core @ 1.6
>>> Ghz
>>> MySQL 5.1 for
>>> database
>>>  
>>> Any help or insight would
>>> be greatly
>>> appreciated!
>>>
>>> -----Inline Attachment Follows-----
>>>
>>> _______________________________________________
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>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
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-- 
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc



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