[Opensim-users] Edits to rezzed objects not persisting

Kay McLennan mclennan.kay at gmail.com
Sat Dec 11 19:58:11 UTC 2010


My sense is that the disappearing prims and difficulty getting prim edits to
"take" [in OpenSim] is a bug.  That is, I am endeavoring to build an item
from scratch (versus importing objects and/or textures from SL) and one of
the linked prims keeps disappearing and then reappearing again about sixty
seconds later.

Best,
Kay

On Sat, Dec 11, 2010 at 2:53 AM, Chris <mewtwo0641 at cox.net> wrote:

> I have had strange problems importing linksets with Imprudence... maybe try
> importing them with HippoSim Viewer... it uses the same format as imprudence
> and I haven't had any problems with it.
>
>
> On 12/10/2010 11:09 PM, Fleep Tuque wrote:
>
> (I should clarify, this is not happening with ALL of the linksets I
> exported from SL and imported with Imprudence - just happening with some of
> them.  Haven't thought of any commonalities between those that are affected
> and those that aren't yet..)
>
> - Fleep
>
> On Sat, Dec 11, 2010 at 12:07 AM, Fleep Tuque <fleep513 at gmail.com> wrote:
>
>> It isn't happening with just a single object, there are several that seem
>> to "reset" to an earlier condition upon shutdown and restart of the sims.  I
>> am both the owner and creator.. actually come to think of it, all of the
>> affected items are linksets (no single prims) that were exported from SL
>> (where I was both owner and creator) and imported with Imprudence viewer.
>>  With some of the objects, the prim dimensions (size) return to original
>> values, with other objects, the textures disappear upon restart..
>>
>> Based on someone's earlier suggestion, on one of the objects I unlinked
>> them and retextured and then relinked and the changes persisted after
>> restarting the sims.  On another object, I made a duplicate
>> (shift-drag-copy) of the affected linkset, edited the copy and the original,
>> and after restart the copy's changes persisted but the original object reset
>> again.
>>
>> Changing the server_side_object_permissions to false did not affect
>> anything, the objects reset after restart.
>>
>> . . .
>>
>> I'm still pretty new to opensim so I just wondered if it was a known issue
>> or something that happened frequently.  If it were a common problem, then it
>> might be helpful to have some kind of "save everything as it is now"
>> command, but if this is a pretty rare occurrence or something glitchy with
>> export and import it's not such a big deal.
>>
>> Thanks for the suggestions all.  :)
>>
>>  - Fleep
>>
>>
>> Chris M. Collins (SL: Fleep Tuque)
>> Project Manager, UC Second Life
>> Second Life Ambassador, Ohio Learning Network
>> UCit Instructional & Research Computing
>> University of Cincinnati
>> 406E Zimmer Hall
>> PO Box 210088
>> Cincinnati, OH 45221-0088
>> (513)556-3018
>> chris.collins at uc.edu
>>
>>  UC Second Life:   http://homepages.uc.edu/secondlife
>> OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php
>>
>>
>>
>>
>> On Fri, Dec 10, 2010 at 6:53 PM, Justin Clark-Casey <
>> jjustincc at googlemail.com> wrote:
>>
>>> On 10/12/10 16:57, Fleep Tuque wrote:
>>>
>>>> Hi folks,
>>>>
>>>> I asked this on the opensim channel but didn't see a response, posting
>>>> here in case someone has any ideas..
>>>>
>>>> [14:59] <fleep> Running 0.7.0.2 Release (interface version 6) in Grid
>>>> mode, HG1.5 - briefly searched mantis but
>>>> wondering if this is a known bug and if there are any work arounds where
>>>> edits made to objects in world don't persist
>>>> after restarting sims?
>>>> [15:00] <fleep> I have a table, for example, rezzed out in the
>>>> world.Stretched some of the prims to make it longer but
>>>> after restart it's back to its original shape.Known issue?Any console
>>>> commands to make the changes persist or force a
>>>> save?(backup command seems to do nothing)
>>>> [15:00] <fleep> Thanks in advance.:)
>>>> [15:02] <fleep> (For reference, I've edited that darn table like 5 times
>>>> following reboots, so it didn't just happen a
>>>> single time)
>>>>
>>>>
>>>> Seems like every time I reboot the sims that silly table goes back to
>>>> its original shape..
>>>>
>>>
>>> That is rather curious.  What happens if you relog the client (rather
>>> than restarting the server)?  Does this happen with everything or just this
>>> one particular object?  What What happens if you have permissions turned off
>>> by
>>>
>>> server_side_object_permissions = false
>>>
>>> in [Startup] in OpenSim.ini?
>>>
>>>
>>>>
>>>> - Fleep
>>>>
>>>>
>>>> Chris M. Collins (SL: Fleep Tuque)
>>>> Project Manager, UC Second Life
>>>> Second Life Ambassador, Ohio Learning Network
>>>> UCit Instructional & Research Computing
>>>> University of Cincinnati
>>>> 406E Zimmer Hall
>>>> PO Box 210088
>>>> Cincinnati, OH 45221-0088
>>>> (513)556-3018
>>>> chris.collins at uc.edu <mailto:chris.collins at uc.edu>
>>>>
>>>>
>>>> UC Second Life: http://homepages.uc.edu/secondlife
>>>> OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Opensim-users mailing list
>>>> Opensim-users at lists.berlios.de
>>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>>
>>>
>>>
>>> --
>>> Justin Clark-Casey (justincc)
>>> http://justincc.org
>>> http://twitter.com/justincc
>>>
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>
>>
>>
>
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