[Opensim-users] Edits to rezzed objects not persisting

Kay McLennan mclennan.kay at gmail.com
Fri Dec 10 21:22:34 UTC 2010


I periodically have the same problem when building on our new OpenSim
region.  That is, I will endeavor to resize an object or apply a new texture
and neither change "takes."  Still, each time, after I unlink the prims in
the different objects and individually resize or re-texture, the changes
"take."

Best,
Kay



On Fri, Dec 10, 2010 at 10:57 AM, Fleep Tuque <fleep513 at gmail.com> wrote:

> Hi folks,
>
> I asked this on the opensim channel but didn't see a response, posting here
> in case someone has any ideas..
>
>  [14:59] <fleep> Running 0.7.0.2 Release (interface version 6) in Grid
> mode, HG1.5 - briefly searched mantis but wondering if this is a known bug
> and if there are any work arounds where edits made to objects in world don't
> persist after restarting sims?
> [15:00] <fleep> I have a table, for example, rezzed out in the world.  Stretched
> some of the prims to make it longer but after restart it's back to its
> original shape.  Known issue?  Any console commands to make the changes
> persist or force a save?  (backup command seems to do nothing)
> [15:00] <fleep> Thanks in advance.  :)
> [15:02] <fleep> (For reference, I've edited that darn table like 5 times
> following reboots, so it didn't just happen a single time)
>
>
> Seems like every time I reboot the sims that silly table goes back to its
> original shape..
>
>
> - Fleep
>
>
> Chris M. Collins (SL: Fleep Tuque)
> Project Manager, UC Second Life
> Second Life Ambassador, Ohio Learning Network
> UCit Instructional & Research Computing
> University of Cincinnati
> 406E Zimmer Hall
> PO Box 210088
> Cincinnati, OH 45221-0088
> (513)556-3018
> chris.collins at uc.edu
>
> UC Second Life:   http://homepages.uc.edu/secondlife
> OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php
>
>
>
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>
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