[Opensim-users] LSL_API
jim silvester
jsilvest at connect.carleton.ca
Fri Aug 6 17:33:30 UTC 2010
Hello,
Im looking for a way to write LSL scripts in a C# Region Module that can be executed in game. I am having problems with the Initailize function, I do not know what to pass into it. If anyone could help it would be very appreciated.
Thanks
Jim
P.s. here is what I have so far
LSL_Api api = new LSL_Api();
SceneObjectPart host = test.World.GetSceneObjectPart(new UUID("ddb64727-e6ba-4266-9eec-ee902d9ff565"));
IScriptEngine engine;
api.Initialize(engine, host, 0, new UUID("ddb64727-e6ba-4266-9eec-ee902d9ff565"));
api.llSay(1, "Script running !!");
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