[Opensim-users] OpenSim crashing why?
Justin Clark-Casey
jjustincc at googlemail.com
Thu Apr 29 22:38:49 UTC 2010
Clive Gould wrote:
> Hi
>
> We're successfully using OpenSim for student project work at Bromley College.
>
> OpenSim 0.6.8 standalone has just started crashing on us every 24 hours or so.
>
> Logins are disabled and the OpenSim.log file fills up the CentOS home
> partition very quickly with error messages.
>
> Killing all processes owned by the opensim user, deleting the
> OpenSim.log file, restarting the vnc session and the opensim
> application cures the problem, until the next time.
>
> I append relevent excerpts from the error log to this message.
>
> Does anyone have any idea what may be causing this??
By the look of it, something in OpenSim is failing to close connections. After 24 hours, the HttpServer embedded in OpenSim eventually finds that it runs out of sockets to play with.
I'm surprised to see this in standalone mode. Are you doing something with OpenSim in standalone mode that requires outbound connections (e.g. remote database, groups, etc.), or perhaps a script that regularly establishes an outbound connection?
If this has just started crashing after being fine before then it suggests that something has changed locally to reveal a bug in OpenSim.
-- Justin
>
> Thanks
>
> Clive
>
> 2010-04-29 16:55:47,776 DEBUG - OpenSim.Region.Framework.Scenes.Scene
> [Scene] Adding new agent India Airie to scene Rookery_NW
> 2010-04-29 16:55:47,777 DEBUG - OpenSim.Region.Framework.Scenes.Scene
> [APPEARANCE]: Appearance not found in Rookery_NW, returning default
>
> 2010-04-29 16:55:55,132 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 204f5d0d-a994-4d61-8fb1-4b8d3af433fd in Rookery_
> SW
> 2010-04-29 16:56:14,262 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 9b4c39ad-eebe-4417-9fd9-12a3994f17bc in Rookery_
> SW
> 2010-04-29 16:57:30,449 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 88551bb8-3fa2-4bd9-a2fb-78c74bf45f55 in Rookery_
> SW
>
> 2010-04-29 17:16:15,070 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 9b4c39ad-eebe-4417-9fd9-12a3994f17bc in Rookery SW
>
> 2010-04-29 17:17:11,209 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> 2010-04-29 17:17:11,255 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> 2010-04-29 17:17:11,273 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> ockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
>
--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
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