[Opensim-users] ODE physics issues

LaeMing laeming at exemail.com.au
Wed Oct 28 19:17:48 UTC 2009


The landing failure issue is present on my recent builds from the SVN mirror 
of GIT. Haven't noticed the others, but my sim is constructed such that I 
likely wouldn't encounter them. Have also noticed unusually high upward 
bounciness when getting close to near-vertical terrain.

On Thursday October 29 2009 05:52:27 Paul Fishwick wrote:
> I don't know how many of you try out the bleeding edge (git checkouts), but
> something bad has happened with the opensim physics as a result of
> apparent changes
> to the physics API sometime in between 10/19 (the checkout where the
> flailing
> stops, and the ODE physics is quite stable) and today 10/28.
> 
> A checkout as of an hour ago with the default ODE settings (except for
> av_capsule_tilted = false) has the avatar:
> 
>  * not being able to walk through double, open, doors
>  * bouncing when page-down  (or C) is pressed so that the avatar meets
> the ground (the avatar
>     used to correctly "stop flying" and land on the ground). Instead,
> the avatar never stops
>     flying and just bounces back up.
>  * walking through (instead of up) stairs
>  * walking horizontally on air (for some time) instead of down stairs
> 
> I may eventually file a mantis, but wanted to see if others experienced
> this.
> 
> System: Linux 64-bit
> 
> -p
> 




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