[Opensim-users] More 0.6.7 ... Re: Multiple regions using 0.6.7
Paul Fishwick
fishwick at cise.ufl.edu
Fri Oct 16 23:29:43 UTC 2009
Charles Krinke wrote:
> I think it is fair to say that 64bit support is still suffering from
> ODE and openjpeg issues. Most that are using OpenSim are going out of
> their way to use 32bit OS in both Windows and Linux.
>
> Certainly, 64bit will be the future some time, but those working with
> it need to accept that they are blazing the trail a bit.
yes, no problem - we'll test it out. We went with 64 bit because it is the
standard for every server configuration we investigated, and because of
the addressable memory limitations (4GB) for 32 bit O/Ss.
-p
>
> Charles
>
> ------------------------------------------------------------------------
> *From:* Paul Fishwick <fishwick at cise.ufl.edu>
> *To:* opensim-users at lists.berlios.de
> *Sent:* Friday, October 16, 2009 6:56:04 AM
> *Subject:* Re: [Opensim-users] More 0.6.7 ... Re: Multiple regions
> using 0.6.7
>
> Jabba
>
> I am running 64 bit linux at work and had exactly the same two
> problems that
> you did. The avatar problem was resolved with the default settings plus
> changing
> av_capsule_tilted = false. There was no other solution that worked - the
> avatar's
> legs were bent otherwise, or the avatar mesh intersected with the
> terrain mesh. There
> is still the occasional flailing of the avatar, which is something I
> wish we could get rid
> of, but we are just living with that:
> http://www.cise.ufl.edu/~fishwick/swimming.png --
> seems to be an in-between state where the avatar is neither flying nor
> upright.
>
> As far as the textures, yes, there is something odd going on but a
> recent fix was made to
> transition to a library CSJ2K in 0.6.8. You'll need to download the
> bleeding edge
> version, though, to take advantage of this. I am not sure if the
> releases cover the
> CSJ2K fix. You'll also see a huge # of warnings from CSJ2K in the
> console (more
> than before with the older decoding approach), however, the
> client-server interaction
> regarding texture retrievals is much better. I am not sure if the new
> library solves
> all texture issues. There are one or two that never seem to fully
> resolve regardless
> of camera-focus/zooming or time waiting. Make sure to "clear cache" in
> the viewer before launching.
>
> Regarding region crossings, I have not had any issues, though. I am
> using Standalone
> with a 2x2 set of regions.
>
> -p
>
>
>
> Jabba Gruppman wrote:
> > Thanks Justin for the help, I succeeded in getting up all four regions
> > now - but there are some more problems - and partial solutions - I want
> > to share...
> >
> > All issues are based on release 0.6.7. I know very well that it's not
> > the latest rev and I will recheck all issues against an updated
> > installation with the latest rev later.
> >
> > I am running a 64 bit Linux (Gentoo) and I have serious problems with
> > ODE.There still was a physical spiral object in one region making it
> > impossible to bring this one online with ODE. After starting with
> > basicphyisics and removing this object from the region, ODE did not
> > crash any more.
> >
> > So my avie was online with bent knees... Old problem and when I was
> > hopping through the hypergrid I learnt that my grid isnt the only one
> > with this problem. Somewhere I found the idea to enlarge the force to
> > use to keep the avatar standing up straight
> > "av_capsule_standup_tensor_linux = 1700000" - but this did not help.
> > Browsing the mantis another idea was to set "av_capsule_tilted = false"
> > which finally did the job - but leads to region crossing problems.
> > Anyways the avie is standing as usual but about 10 cm above the
> > ground... I can live with it ;-) but region crossing still is an
> > issue as it is sometimes crashing the session due to this problem and
> > leaves the simulator in an unexeptable state. Relogging does not work -
> > session is crashing over and over again - but relogging using "Login at
> > home position" does the job.
> >
> > I suspect the same error occured to the UCI 7000 gateway at
> > ucigrid04.nacs.uci.edu:9007 as this region always crashed my session
> > when trying to teleport to. Seems to be the same behaviour, at least
> > from user view. In this context it makes it impossible to tp to the
> region.
> >
> > Next issue is the download of textures to the client viewer. Several
> > textures are only transferred in a lower resolution state meaning the
> > transfer is not finished and very often never will be. Browsing
> Mantis I
> > found some hints including a "maybe" broken jpeg module for 64 bit. The
> > error message
> > 2009-10-16 01:50:07,476 WARN - OpenMetaverse Last packet end in
> > JPEG2000 stream extends beyond the end of the file. filesize=70083
> > layerend=2147450879
> > 2009-10-16 01:50:07,477 WARN -
> > OpenSim.Region.CoreModules.Agent.TextureSender.J2KDecoderModule
> > [J2KDecoderModule]: JPEG2000 texture decoding failed for
> > 7c1c3156-c8af-4400-8739-6cb68e12692e. Is this a texture? is it J2K?
> > is sometimes displayed - but there are far more textures left
> unfinished
> > as there are error messages regarding jpeg2000 decode errors. So my
> > guess is that this might be a different problem.
> >
> > Anyways there seem to be more texture issues.
> > [WORLD MAP]: JPEG Map location:
> >
> http://88.198.35.20:9000/index.php?method=regionImage0470c5be5cdf4cdf87dcbc052efa1ebd
> > My region image is not loading and I get an error message:
> > 2009-10-16 01:13:02,891 DEBUG -
> > OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
> > Sending map image jpeg
> > 2009-10-16 01:13:02,894 WARN -
> > OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule [WORLD MAP]:
> > Unable to generate Map image
> > The server itself is responding so at least it is listing to the
> correct
> > port number and such. But it might be a typical 64 bit problem as well.
> >
> > Grid details:
> > http://www.annuna.net/wiki/index.php/Annuna_Open_Grid
> >
> >
> >
> > Justin Clark-Casey schrieb:
> >
> >> Jabba Gruppman wrote:
> >>
> >>
> >>> Hello,
> >>>
> >>> I'm a bit lost with the changes in 0.6.7 regarding how to set up
> >>> multiple regions.
> >>> Formerly I used to have several xml files in the Regions/
> directory and
> >>> all was
> >>> working fine.
> >>>
> >>> After OpenSim.exe was not coming up correctly after installing 0.6.7
> >>>
> >>>
> >> You might want to go back and double check. I still have a trunk
> OpenSim which
> >> is fine using multiple region xml files. The same should be true
> of 0.6.7.
> >>
> >>
> >>
> >>> I removed the old xml files from the Regions directory and created
> one
> >>> single
> >>> region manually using the interactive config of OpenSim.exe
> >>> I was successful and OpenSim.exe started without problems. After
> this I
> >>> found
> >>> a Regions.ini file in the Regions directory...
> >>>
> >>> Unfortunately the wiki at http://opensimulator.org/wiki/Configuration
> >>> still tells
> >>> about the xml configuration which seems to be outdated now.
> >>>
> >>>
> >> You're right, this is bad, the doc really needs to be updated here.
> >>
> >> I had completely forgotten that the regions default had changed to
> .ini between
> >> 0.6.6 and 0.6.7.
> >>
> >>
> >>
> >>> How is the correct way of setting up multiple regions for one single
> >>> OpenSim.exe
> >>> instance now? Maybe anyone has a good link to an example?
> >>>
> >>>
> >> From reading the code, I think that it should be possible either to
> >>
> >> 1) Specify multiple regions in a single ini file (e.g.
> Regions.ini). For example
> >>
> >> [Big Fat Region]
> >> RegionUUID = 5ce85740-6460-43d3-ba4c-29207b010072
> >> Location = 1000,1000
> >> InternalAddress = 0.0.0.0
> >> InternalPort = 9000
> >> AllowAlternatePorts = False
> >> ExternalHostName = 192.168.1.2
> >> MasterAvatarFirstName = Justin
> >> MasterAvatarLastName = Clark-Casey
> >> MasterAvatarSandboxPassword = yeahokay
> >>
> >> [Greek Wedding]
> >> RegionUUID = 5c445740-6460-43d3-ba4c-444444445555
> >> Location = 1000,1001
> >> InternalAddress = 0.0.0.0
> >> InternalPort = 9001
> >> AllowAlternatePorts = False
> >> ExternalHostName = 192.168.1.2
> >> MasterAvatarFirstName = Justin
> >> MasterAvatarLastName = Clark-Casey
> >> MasterAvatarSandboxPassword = yeahokay
> >>
> >> or spread them across multiple ini files. Of course, the old xml
> files should
> >> also work.
> >>
> >> I'll try and change the wiki page sometime (making separate 0.6.6
> and 0.6.7
> >> sections for now, even though that's messy). Of course, if someone
> else wants
> >> to jump in and do that it would be very much appreciated :)
> >>
> >>
> >>
> >
> >
> >
>
>
> --
> Paul Fishwick, PhD
> Professor and Director, Digital Arts and Sciences Programs
> University of Florida
> Computer & Information Science and Eng. Dept.
> Bldg. CSE, Room 301
> P.O. Box 116120
> Gainesville, FL 32611
> Email: fishwick at cise.ufl.edu <mailto:fishwick at cise.ufl.edu>
> Phone: (352) 392-1414
> Fax: (352) 392-1220
> Web: http://www.cise.ufl.edu/~fishwick
>
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--
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: fishwick at cise.ufl.edu
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick
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