[Opensim-users] Open Source Male Walk Animation for OpenSim?

Robert Klein rtkwebman at gmail.com
Sun Oct 11 19:48:26 UTC 2009


Anyone figure out how to convert the Carnegie Mellon files into OpenSim
compatible format?

-Robert


Len Brown wrote:
> 
> Awesome!  Ya'all rock!
> 
> Now I can mosey around my sim like I'm John Wayne.
> 
> Thanks a bundle.
> 
> - Len
> 
> On Wed, Sep 30, 2009 at 10:05 PM, Robert Klein <rtkwebman at gmail.com>
> wrote:
> 
>>
>> Maybe this will help,
>>
>> http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database
>>
>> -Robert
>>
>>
>> Ethan Grammatikidis wrote:
>> >
>> > On Wed, 30 Sep 2009 16:49:33 -0500
>> > Len Brown <lenwbrown at gmail.com> wrote:
>> >
>> >> Hey all!
>> >>
>> >>      While in Second Life today I noticed what I'd long ago
>> forgotten...
>> >> My
>> >> AV has a "male walk" attachment that is a generic one you can find all
>> >> over
>> >> for free in-world.  I think it put it into use more than a year ago
>> and
>> >> quite forgot that SL avatars don't walk that smoothly on their own
>> from
>> >> the
>> >> start.  :)
>> >>
>> >>      I'd like to similarly duplicate that walk for OpenSim.  I've
>> Googled
>> >> for a while and not found any solid help for a male walk that can be
>> >> imported into OpenSim.  Now, I've seen a number of cool tutorials for
>> >> creating animations that can be imported, but I'd rather not "reinvent
>> >> the
>> >> wheel" if there are "generic" male walk animation files out there
>> >> floating
>> >> around I can freely use.
>> >>
>> >>      Any suggestions or ideas?
>> >>
>> >> Thanks much!
>> >>
>> >> - Len W. Brown
>> >>      lenwbrown at gmail.com
>> >>
>> >
>> > Hola! I have one in OSGrid - an animation called "powerwalk" which is
>> > certainly a male walk. It's frikkin mean though, it can make my 4'0"
>> pixie
>> > boi avatar look like someone you wouldn't want to get in the way of! A
>> > little googling turned up somethign better, a couple of source sites,
>> one
>> > free, one paid. Maybe you could find more, the file extension is .bvh .
>> >
>> > http://www.animazoo.com/Free_downloads.aspx
>> > http://inf-designs.com/
>> >
>> > --
>> > Ethan Grammatikidis
>> >
>> > Those who are slower at parsing information must
>> > necessarily be faster at problem-solving.
>> > _______________________________________________
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>> > https://lists.berlios.de/mailman/listinfo/opensim-users
>> >
>> >
>>
>> --
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