[Opensim-users] Which tool to create buildings ?
Impalah
impalah at gmail.com
Fri May 15 11:34:47 UTC 2009
Or Autocad and the Henshin extension for Opensim (http://ai-designstudio.net
).
Greetings
2009/5/15 Lúthien Athariel <luthien.athariel at gmail.com>
> I would say that you can build buildings with the built-in build tool ...
> though it has its limitations.
> It uses geometrical shapes which you can combine as you like into complex
> shapes; add textures, colour, transparency, reflectivity or even make to
> produce light. You can also make them flexible - though that is usually not
> a desired effect in buildings ...
>
> Another approach to "create things" - which I have just learned about
> through this list - is to create "sculpted prims" in an external tool like
> Blender. It's suited for more natural, irregular shapes though. I was
> thinking of making boulders and such that way. Or think of architectural
> details that need to be truly 3D and cannot be emulated in textures.
>
> I don't think that sculpted prims are really suited to create buildings
> with by themselves. For one thing, I have no idea whether you could make
> them "hollow" or even "physical" (so that you could walk on them) - but that
> is easy enough to find out.
> You could, however, make interesting shapes in Blender, export them, import
> them in OpenSim and use or combine them in a building.
>
>
> garo hîdh
> - lúthien
>
>
> 2009/5/15 Jack Morton <jack.mortonn at gmail.com>
>
>> Hi all,
>>
>>
>> Which tool is the best for creating buildings ? can I use Blender ?
>> I'm under ubuntu 9.04
>>
>> Best regards
>>
>>
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>
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