[Opensim-users] Save oar on 0.6.0.7629??

Justin Clark-Casey jjustincc at googlemail.com
Wed Mar 18 15:15:47 UTC 2009


Tasman Perth wrote:
> Thanks Justin!!
> When I do a 'help' on the running 7629 server, I dont see any listing of 
> "save-oar", but none the less, it worked, created a "scene_oar.tar.gz"
> which I moved over to the new sim, and did a "load oar 
> scene_oar.tar.gz", and immediately got exceptions as follows:

That is an unexpected error.  If the archive doesn't contain anything commercially sensitive or confidential, then the 
easiest thing would be if you could make it available to me somehow (e.g. by e-mail if it's small enough).  Then I can 
take a look directly.

If that's not possible then we can work out some other way to proceed (possibly moving this discussion to a Mantis).  On 
the surface, it looks like somehow the terrain data wasn't saved out properly.

> 
> Region (OpenSim Test) # load oar scene_oar.tar.gz
> 12:39:10 - [ARCHIVER]: Loading archive to region OpenSim Test from 
> scene_oar.tar.gz
> 12:39:10 - [ARCHIVER]: Error loading oar file. Exception was: 
> System.IO.EndOfStreamException: Failed to read past end of stream.
>   at System.IO.BinaryReader.FillBuffer (Int32 bytes) [0x00000]
>   at System.IO.BinaryReader.ReadSingle () [0x00000]
>   at 
> OpenSim.Region.CoreModules.World.Terrain.FileLoaders.RAW32.LoadStream 
> (System.IO.Stream s) [0x00000]
>   at 
> OpenSim.Region.CoreModules.World.Terrain.TerrainModule.LoadFromStream 
> (System.String filename, System.IO.Stream stream) [0x00000]
>   at 
> OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.LoadTerrain 
> (System.String terrainPath, System.Byte[] data) [0x00000]
>   at 
> OpenSim.Region.CoreModules.World.Archiver.ArchiveReadRequest.DearchiveRegion0DotStar 
> () [0x00000]
> 
> I tried recreating the oar on the old sim again, and retried, same 
> errors... Help!!
> 
> Thanks
> Tas
> 
> 
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-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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