[Opensim-users] bent legs hate - suggestion

Ethan Grammatikidis eekee57 at fastmail.fm
Wed Jul 1 21:03:18 UTC 2009


On Wed, 1 Jul 2009 13:58:55 -0400
"Frisby, Adam" <adam at deepthink.com.au> wrote:

> It's a client bug. 

Damn. Why the difference between SL & OS then?

> 
> Adam
> 
> > -----Original Message-----
> > From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> > bounces at lists.berlios.de] On Behalf Of Ethan Grammatikidis
> > Sent: Wednesday, 1 July 2009 10:00 AM
> > To: opensim-users at lists.berlios.de
> > Subject: [Opensim-users] bent legs hate - suggestion
> > 
> > The following picture was taken today in Second Life:
> > http://eekee.org.uk/tmp/bent-legs_004.png
> > 
> > Now, I don't know what you think when you see that, but I look at his
> > legs and think YEOWCH O.O
> > 
> > If Linden Labs have never got this particular feature to look even
> > vaguely normal and given that 95% of SL users use AOs which can't adapt
> > to terrain anyway, may I suggest that the OpenSim project remove the
> > code which alters avatar leg angles based on terrain? If removing the
> > code is going too far then an option to disable the code would be
> > appreciated. Either way I would really like to not have to look at the
> > results of this broken idea.
> > 
> > --
> > Ethan Grammatikidis
> > 
> > Those who are slower at parsing information must
> > necessarily be faster at problem-solving.
> > _______________________________________________
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> > Opensim-users at lists.berlios.de
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-- 
Ethan Grammatikidis

Those who are slower at parsing information must
necessarily be faster at problem-solving.



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