[Opensim-users] Odd but persistent symptom [text][bayes]

Kyle Hamilton aerowolf at gmail.com
Mon Jan 26 18:03:33 UTC 2009


I'd suggest upgrading to mono 2.0.1, since they did change a few
things.  (I'm not sure what those are, but I haven't heard complaints
from those who upgraded, and it appears likely that fairly soon the
OpenSim codebase will start using higher-version C# features that
2.0.1 supports but 1.9.1 doesn't.)

-Kyle H

On Mon, Jan 26, 2009 at 6:47 AM, John Hopkin
<opensim at jfhopkin.karoo.co.uk> wrote:
> Dirk Krause wrote:
>
>>it doesn't really sound like this bug here
>>  http://opensimulator.org/mantis/view.php?id=2946
>>but maybe you want to make sure that you set the number of threads high as proposed there
>>  export MONO_THREADS_PER_CPU=150
>>with '150' being maybe a number that is too high.
>
> Thanks - trying that now, and I'll report back.  If there are any
> other Mono tweaks that may improve things, I'd be interested; through
> lack of better knowledge I simply use 1.9.1 out-of-the-box.
>
>>What esp does not sound like this bug, is the console freeze. This is something that I didnt experience IIRC.
>>
>>Having said that, with freezing applications I always suspect hardware issues, namely faulty RAM.
>
> True, and what I first suspected too, but moving onto another machine
> entirely didn't make any difference in this case.
>
>>-----Ursprüngliche Nachricht-----
>>Von: opensim-users-bounces at lists.berlios.de im Auftrag von John Hopkin
>>Gesendet: Mo 26.01.2009 01:43
>>An: opensim-users at lists.berlios.de
>>Betreff: [Opensim-users] Odd but persistent symptom [text][bayes]
>>
>>Pretty frequently, I've been experiencing lock-ups with OpenSim.exe
>>that defy all attempts to diagnose by elimination.   It's been like
>>this for several weeks, across various releases up to and including
>>8131.  I'll briefly describe the symptoms here in the hope that
>>someone might be able to point me in the right direction.
>>
>>1.  When it happens, the server is usually up and running, and it's
>>much more likely to happen when two avs are logged in (I've not tried
>>any more than two) than with one.  It can also happen with only one,
>>or with none, and sometimes happens while scripts are still loading
>>after starting the server, sometimes after an hour or so of running.
>>Sometimes it can be left on overnight with no logins and it'll be
>>fine.
>>
>>A typical scenario would be one av being logged in without problems
>>for quite a long time; when a second av logs in, the server locks up
>>within seconds.  This, however, is not a completely universal rule,
>>just the most common of the many scenarios.
>>
>>2.  What happens is this: the region server stops responding at the
>>command line, and nothing more will happen until it's killed off.
>>Clients get logged off after timeout.  On a system monitor, one
>>virtual CPU (it's a P4, so single-core, but with hyper-threading there
>>are two logical CPUs) is going flat-out at around 85-95%, the second
>>CPU idling at around the normal 30%.  This persists until the process
>>is killed.  Memory usage continues as normal. around 30-50% of the 2GB
>>total.
>>
>>3.  The server is running in grid mode, with UGAIM services provided
>>by OSGrid, on a Ubuntu 8.10 server with Mono 1.9.1.  There are four
>>regions serviced by one copy of OpenSim.exe.  Scripting is XEngine,
>>physics ODE/Meshmerizer.  There are around 2200 prims in all, with
>>perhaps 400 mostly idle scripts.
>>
>>4. Eliminating each of the regions in turn seems to alleviate the
>>problem to a certain degree - most of the time, any single region may
>>be run with less problems than all four, but there is little pattern
>>to this in the longer term.  In the short term, it may appear that a
>>particular region is at fault, but after a day or two the situation
>>may change.
>>
>>5.  Disabling scripting doesn't seem to have much, if any effect.  No
>>script is doing anything particularly exotic, and all are normally
>>waiting for events.
>>
>>6.  Another thing which sometimes (but not always) helps is to remove
>>the mostly recently-rezzed prims.
>>
>>7.  I've tried reinstalling Ubuntu, and I've also moved the whole
>>thing from one machine to another during this time.  OpenSim has been
>>upgraded roughly weekly to the latest stable version hosted by OSGrid.
>>
>>It's hard to eliminate anything, because the situation changes so
>>often; it may appear to run fine for several hours, with two avs
>>making moderate use of the sims for building, etc, then it may barely
>>run at all.
>>
>>If any of this looks familiar to anyone, I'd be very grateful for any
>>help.  I think you can imagine how frustrating this has been for
>>myself and my partner, being almost completely unable to progress with
>>our plans for building the regions into the land of our dreams.  And
>>it's particularly galling because of the lack of consistency - we
>>never seem to be able to narrow down the cause of the problem.
> --
> John Hopkin
>
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